Play game
Wave Wizard's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #11 | 2.900 | 3.091 |
| Art | #19 | 3.070 | 3.273 |
| Overall | #24 | 2.494 | 2.659 |
| Creativity | #27 | 2.558 | 2.727 |
| Theme | #33 | 1.450 | 1.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.



Comments
I really like the way the wizard hat moved! Overall pretty polished, I just wish there was more enemy variety. I got to the behemoth fight and I think I killed it?? But absolutely nothing happened afterwards.
Honestly, I don’t really see how this suits the theme. It’s fun at first but gets really repetitive after a while.
Pretty fun little game, though it's very easy to become overpowered fast and absolutely demolish the enemies. There are 2 pieces of feedback I'd like to give:
1. Having the dash move you towards the mouse makes it basically useless during combat (at least I could not find a good way to use it) since it pretty much means you either dash right into enemies, or you have to aim away from enemies in order to use it (which is dangerous). I think it would be a lot better if you the dash moved you in the direction you are currently moving (via the WSAD keys). Also having the dash key be C is kind of awkward since it's hard to reach when you have 1 hand on WSAD and the other on the mouse to aim
2. The coins should probably disappear after a time, otherwise there's no reason to pick them up until after the round is over, and you can become very rich very fast
That being said I like the artstyle and the gameplay (particularly the enemy design & behavior), and that dynamically animated hat on the player / wizard is super neat!
I got to what I'm assuming is the final boss, and after killing it, nothing else happened and the door stayed shut, so I guess that's the end?