I only have one thing to say, Nomnomnomnom!
Sorry... :,) The game is really fun to play, nothing to complain about, it was perfect for me :)
I also have an Ouroboros-type game, if you could give me your opinion :D
| Criteria | Rank | Score* | Raw Score |
| Artwork | #667 | 4.125 | 4.125 |
| Narrative | #959 | 3.312 | 3.312 |
| Creativity | #2412 | 3.625 | 3.625 |
| Enjoyment | #3460 | 3.000 | 3.000 |
| Audio | #3735 | 2.812 | 2.812 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Wuhong and Ouroboros have been fighting for ages because Ouroboros eats all of Wukong's mulberry jam. Wukong punishes him by breaking him into pieces, and Ouroboros has to pull himself together to steal the jam again and complete the cycle.
(Optional) Please credit all assets you've used
Check the description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Zcta and Kuren
The thing that messed the most with me in understanding the mechanics was that after successfully eating the jam+tail, you can keep moving, and if you pass the move counter this causes you to lose instead of win. This happened to me in the first two levels, and it took me a bit to understand that this is likely a bug and not a game mechanic I misunderstood. :(
That being said, the artwork and story were charming ^_^ very much would want to hear more about the Wuhong/Ouroboros rivalry.
Cool artwork, fun game, i think it could use little bit more guidance at the start to help players get the idea of the mechanic. I could see the jam, just wasn't really clear at first why he wasn't eating it. After i figured it out it was decent fun.
The art style is great, and the puzzle mechanic was a nice twist on Snake.
Really good idea. I would have loved if the number of moves allowed per level had been a bit lower. The game is a bit too easy at the moment in my opinion.
The art's great and the sounds made me laugh. Big fan of the puzzles being intuitive to know what the objective is without giving me a tutorial, and thought the levels were well thought out.
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