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The Snake Of Tanahakah's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #13 | 3.341 | 3.571 |
| Gameplay | #23 | 2.539 | 2.714 |
| Audio | #24 | 2.405 | 2.571 |
| Visuals | #24 | 2.673 | 2.857 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #25 | 2.405 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours
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Comments
I found the snake! The story and art give this game character. It makes me want to know more about this snake. I like that it looks similar to the cacti, I almost didn't notice it because I was instinctively searching for a more traditional way out, like a door or something. The "misleading" arrows are an amusing detail.
Um, it’s a cool concept, that has potential to grow up. Maybe with more levels (a trap after get the Snake of Tanahakah, for example), progression, mechanics… You already have the main idea, so…
The simplicity of this game is awesome. But at the same time is fun ^^
Thanks for playing and the good suggestions.
Interesting idea. Fun take on the Bridges of Konigsberg problem
Thanks for playing. I didn't actually consider the Bridges of Konigsberg when making this game, but it does look quite similar.
I got to the snake! (Let's ignore the fact that I can't get out :D.) I like how the game fits the theme. The maze was okay. The cacti added a nice touch. Overall, cool for two hours!
Thanks for playing and the nice feedback.