I enjoy that you can switch between keyboard & mouse controls depending on the amount of precision you need in a given moment. A well-thought-out game, I like this one very much. The snake is well-executed - I note its ability to start rotating in a circle even after it's up against a wall. It's a satisfying player character to control.
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LooPss's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #768 | 3.810 | 3.810 |
| Creativity | #1269 | 3.929 | 3.929 |
| Artwork | #1571 | 3.738 | 3.738 |
| Audio | #1721 | 3.286 | 3.286 |
| Narrative | #3790 | 2.357 | 2.357 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When the snake loops around and connects its head to its tail, it activates or reverses contraptions in the level
Comments
Loved it!!! The way the movement works is extremely well implemented and the ideas on how to build the levels around it is really great!!!
I really like the game and how it integrated the theme, but the i wish there was a way to restart a level and/or a menu to choose a level, besides that i think that the game should be one of the winners of the jam by how good it is
Gameplay is really fun and the game looks very polished. I like the take and fits the theme great!!
Once I realized I can just hold down the mouse in the center of the ring it became very nice to play (I was drawing circles with my mouse before). The graphics and game feel in your game are top and there are a lot of levels!
This was very cool! The audio is so satisfying, and the snake feels fun to move. Good work!
This game is so fun! I loved the different mechanics, and had the "Aha" moment when I realized contraptions could be activated in different directions
Good job!!
My friend, you better show me a video of you doing this glitchless no death all rings before I call my lawyers. Some of your level designs are VERY evil.
My grievance aside, I think this is a winning submission material -- won't be surprised if this appears in the video later. Very interesting mechanic, really good (but evil) level designs, and overall just very high quality, polished submission.
Some feedbacks/things I think are strange:
- I wonder if I am overthinking this but I do not think the spikes add value to the puzzle element of the game. I feel like it is just a completely separate challenge to the main puzzle mechanics.
- For the gun/laser contraption, there is an obvious extreme imbalance lol. The laser is obviously insanely far more dangerous than the gun. Idk if it is intentional but yea I think it's so strange.

Omg thx you for your review. About the spikes I reallt wanted to make something that killed the snake just to do that cool killing naimation haha. About the laser, the main idea was to force the player tu turn on the laser because they had to reverse contraptions but at the end I was running out of time and i had to rush all the levels. I thiink that only 3 o r 4 levels are pretty god, I wish i had more time to create better levels. Thx for playing it till the end, and im glasd you liked it!
I love the concept of making the snake eat itself, what originally kills it, a mechanic . The sound design is pretty good, levels are pretty well designed and they are challenging! In fact, I got stuck at the "Press R if you're stuck" one, I also love the rings challenged. Pretty crazy that this was done in a couple of days by a single person. If I had one complaint is that controls get some time to get used to but I think it's fair given the kind of movement this snake has




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