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Among the Shadows's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #6562 | 2.255 | 2.875 |
| Creativity | #6601 | 2.550 | 3.250 |
| Artwork | #8316 | 1.765 | 2.250 |
| Narrative | #8779 | 1.275 | 1.625 |
| Audio | #9115 | 1.079 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are stuck in a loop but when you are restarted a shadow appears copying your last path/actions, you must think how to use this to your advantage to solve puzzle rooms
(Optional) Please credit all assets you've used
I did the drawings by myself with Inkscape
(Optional) What would you like to be called if GMTK features your game?
My itchio name with my youtube channel and intagram account with the same name, i'll be posting soon.
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Comments
This was a creative take on the theme—great job! Could you also try my game :D
Thanks man, of course!
I like the concept of using your past self to help you in the present. However, after the first level, since the shadows were unable to completely mimic the movements of the character in the previous cycle, the levels were hard to beat and I couldn't get past level 3. Also, the pause screen was suddenly in a language other than English that I didn't recognize. Nevertheless, the idea was solid!
The trouble with language sorry, I'm Spanish and i was doing every ui in spanish, but then I remembered here in the jam most of submitters were gonna speak english. I know shadows movement its not precise enough, I tried a lot of different ways to capture and execute motion but I couldnt get to perfection, thats something i wanna work on to improve it. Thanks for playing it and commenting!!
Nice idea for a puzzle game. I also used the idea of recording actions and repeating them in my game. The only flaw is that when the shadow repeats events, it sometimes doesn't return exactly to the point where you stopped, rendering the mechanics useless (especially in jumps). Overall, nice work, keep it up.
Hey thanks for the comment, the problem with the precision of shadows is something i had like a fl around my head during all of the developpment.I wanna work on that to leave it precise and clean.