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Negative Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #3493 | 3.143 | 3.778 |
| Creativity | #3684 | 3.328 | 4.000 |
| Audio | #4698 | 2.589 | 3.111 |
| Enjoyment | #5542 | 2.496 | 3.000 |
| Narrative | #5880 | 1.941 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You go loop back through time, being forced to go back to zero.
(Optional) Please credit all assets you've used
See description. Pretty sure right now that everything was made by us though
(Optional) What would you like to be called if GMTK features your game?
CodeRed and Golden Disguise
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Comments
I really like the negative time-world idea, it was really creative! The movement felt great, but I don't think I'm good enough with a trackpad lol. Nice work!
I feel like I know how to win, but I don't have the determination to get there...its so cool seeing that there are 2 sides to everything, and wow...thats creative idk what to say
I also really loved the audio work, it wasn't blasting goofy noises the whole time like some other games...it was perfectly balanced.
Amazing. Just wish i could dodge better.
Totally fair. The game wasn't playtested a lot before release and as of now I know literally nobody who has beaten it (we haven't even beaten it). But I'm glad you enjoyed it!
Graphics are really good, movement is smooth, concept is tricky to understand at first tho.
Very cryptic and takes a little bit of time to get the idea of how it works and what is wanted from the player. But that isn't actually a negative point... it's a very, very clever design in my opinion and I loved the "OH!" moment of it. Game is indeed hard to play, yet enjoyable. Cool aesthetic and design. Great job !!
Cool idea, cool aesthetic animation and projectiles, the enemies are a bit hard to see when you enter a new room if you do not know they are there already. Overall great job! :)