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Roll n' Snap's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2152 | 3.538 | 3.538 |
| Creativity | #3433 | 3.385 | 3.385 |
| Narrative | #6882 | 1.769 | 1.769 |
| Enjoyment | #6889 | 2.154 | 2.154 |
| Audio | #7743 | 1.692 | 1.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game consists on completing a loop for a marble to run through it
(Optional) Please credit all assets you've used
- GamePad and Keyboard Input Sprites for TextMesh Pro
- Sprite Shaders Ultimate
(Optional) What would you like to be called if GMTK features your game?
Ameba Game Studios
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Comments
very creative use of theme, i like a construction puzzler
The idea is very cool. I would suggest assing a minimum score to beat the level so you have to make the loops bigger (harder). Like the rest have said, it is a bit buggy but it is perfectly playable and feels nice. With a couple effects, sounds and options ,it could be a great puzzle game!
Great visuals and I think the idea is perfect for the jam! The game was a little buggy but overall a good experience.
The graphic is really nice, i enjoyed it (the ui was kind of broken, but it was okay on my ultrawide moniter).
I liked the loop system! (i explored the game a lil bit and found a cheat, just take the ball with an object and high and now and you won)
Graphically is very nice and the idea behind it has a lot of potential to become an intriguing puzzle game.
The loop concept you wanted to offer is interesting but some “constricting” rules should be added, or at least more game states, to prevent the player from cheating (although it was becoming fun to find out how far it was possible to do so ahahah).
Finally, I too encountered problems with the web ui, both in windows andand in fullscreen
I also encountered quite a few UI issues on web but was still able to make it work kind of. I found that if I kept pressing the play button, the ball would jolt forward and made it pretty cheesable. But overall I think this is a really cool concept, would love to see it polished up and some satisfying UI sfx added!
Sadly has a lot of issues with UI on web, the download runs a lot better.
If you want it is extremely cheesable but overall the mechanic is pretty solid and I like the visual you have created. Ironing out some small collision issues, preventing the "cheating" a level issue and cleaning UI and I would see myself puzzle around with this one for quite a bit.