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while (true)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2746 | 3.541 | 3.541 |
| Enjoyment | #6004 | 2.378 | 2.378 |
| Narrative | #8353 | 1.459 | 1.459 |
| Artwork | #8427 | 1.730 | 1.730 |
| Audio | #8778 | 1.270 | 1.270 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control the world by dragging functions in and out of a while loop
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
petricave
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Comments
Nice idea, but for future players: make sure you set the game to fullscreen, otherwise part of the UI might be hidden and the game won't make sense.
Kinda similar to my own game. Like others said the biggest quirk for me was putting the pieces into the loop. But I quite like the idea. Good work!
Putting the block in the right place was tedious. UI scaling also had some issues.
But! Loving the concept, I just wanted to see what happens with the different possibilites. It was short but I’m curious to see more with this idea.
hi, thanks for playing! what was the problem with ui scaling? ive not seen that bug before and I'd like to fix it
Uh, sorry, hard to describe from memory. Should have made a screenshot. It was something in the lines of being able to only see a part of the level and the reset button, so kind of only the middle of the scene.
Cool concept! I feel like draggin the code blocks was bugged for me
I digt it! I can see the baba is you inspiration and I love that game. I will say you could have been a smidge more generous with the trigger points as I struggled to drag the functions in at first (until I realised where it was exactly) but after that I had a blast. I like the slow nature after some of the solutions it's really satisfying to just sit back and watch as you bask in the achiviment that you cracked the code!
Cool concept for a game! I hope you get to making a tutorial for making the code because there's a ton of potential here. Good job :)
Interesting idea! I think the areas for dropping could be highlighted somehow, as the most difficult part was often working with the UI.
I like the puzzle opportunities from being able to slot in different arguments
Neat idea but the execution needs work. The drag and drop system was really REALLY fussy and vague.
Would be nice to have some highlighted areas where you can place the code. Spent 2 minutes drag and dropping until found the small little area you can place it into. But when I placed "moveRight()" code the ball didn't move right.
Sounds like a cool concept but I just didn't manage to make it work for me
its cause the drop area checks the mouse position rather than if the block's above it so it can seem quite finicky and the "ball" needs to be dragged into "moveRight()" brackets for it to work i didnt give enough time to tutorialise. thanks for playing !
I couldt to run this code. :(
Unfortunately, the game crashed and I couldn’t play it :(
Hello, there. :) Should've figured I wasn't the only one.
I had some trouble putting the blocks together, but well done getting the drag and drop to work! I speak from experience that that is not easy.
Knew this idea would pop up with this theme but I think you executed it rather well. I'm a bit sad there were no sounds for anything though.
Incredibly smart loop concept, I rly enjoyed the idea.
Great concept! I'd love to see what it would look like with more polish
What a cool idea! I managed to get through the first level, but then things got borked. Also issues with the code segments overlapping when I went full screen. Would be a great game otherwise :)
Nice idea, but the game sadly just didnt work for me.
yeah i agree, i didn't give myself enough time to make enough content for it to be interesting, thanks for playing!
I really wanted to enjoy this, but I couldn't get any of the commands into the loop. Hopefully this isn't a huge bug for other people.