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Left Right Up Down... And Again's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #5976 | 2.726 | 3.714 |
| Enjoyment | #6707 | 2.201 | 3.000 |
| Audio | #6819 | 1.992 | 2.714 |
| Artwork | #8017 | 1.887 | 2.571 |
| Narrative | #8285 | 1.468 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core mechanic of the game is based around looped commands. Instead of controlling the character in real time, players input a sequence of commands ("left", "right", "up", "down"), and then watch them loop over multiple iterations.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Drewio
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Comments
Very well done for a (seemingly) first project. The interfaces were clear, and everything was well explained. Unfortunately, the puzzle of solving how the green ball moved was not too engaging, so I didn't play as long. And getting to the blue ball did not work for me, since putting in left left left, I moved up down up.
But well done making a quit button. You can't imagine how often I had to Alt + F4 out of a desktop app
Thank you for the review!!! I'm quite shocked by the bug with the incorrect move execution — I honestly never encountered it, not even once. Still, thanks a lot for giving my project a shot!
Sorry, I was mistaken! But restarting to check again, I did really like the intro you made
Got it! I'm happy you liked the intro, haha!