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A jam submission

lost in luneView game page

Submitted by NAD LABS — 4 hours, 23 minutes before the deadline
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lost in lune's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#33.6253.625
How do you rate the game overall (you can consider fun, dev time, etc.)?#93.1253.125
Visuals#133.3753.375
How well does the game fit the themes?#252.5002.500
Audio#252.3752.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
1.5 hours

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Comments

Submitted

I escaped!

I was also reminded of lunar lander style games. The visuals and sound felt nostalgic, but with a nice particle effect upgrade. The audio and visual feedback made it easy to get into the flow of controlling my little ship perfectly.

Submitted

It´s curious, I like a lot the minimalistic visuals. Also, I like this type of games (I remember lunar lander style games in the Windows 3.11 XDDD).

This game has a loooot of space to make improvements (levels, power ups, recharge spots, fuel, enemies…), or keep it simple with a cozy experience and music in each level… There are a lot of possibilities.

Submitted

Visuals and movement are killer. Really smooth and intuitive.

Submitted

The movement is very well made - it doesn't seem too hard or too easy. Nice particles. I love the spinning :D (genuinely).