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lost in lune's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #3 | 3.625 | 3.625 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #9 | 3.125 | 3.125 |
| Visuals | #13 | 3.375 | 3.375 |
| How well does the game fit the themes? | #25 | 2.500 | 2.500 |
| Audio | #25 | 2.375 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
1.5 hours
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Comments
I escaped!
I was also reminded of lunar lander style games. The visuals and sound felt nostalgic, but with a nice particle effect upgrade. The audio and visual feedback made it easy to get into the flow of controlling my little ship perfectly.
It´s curious, I like a lot the minimalistic visuals. Also, I like this type of games (I remember lunar lander style games in the Windows 3.11 XDDD).
This game has a loooot of space to make improvements (levels, power ups, recharge spots, fuel, enemies…), or keep it simple with a cozy experience and music in each level… There are a lot of possibilities.
Visuals and movement are killer. Really smooth and intuitive.
The movement is very well made - it doesn't seem too hard or too easy. Nice particles. I love the spinning :D (genuinely).