Liked the idea of the level slowly adding extra pieces as you finished each loop, do agree with the other commenters about the jumping and mouse aiming feeling off
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Loop-point's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #3631 | 2.972 | 2.972 |
| Audio | #3665 | 2.831 | 2.831 |
| Creativity | #5224 | 2.944 | 2.944 |
| Narrative | #6316 | 1.873 | 1.873 |
| Artwork | #6741 | 2.268 | 2.268 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player must go through the same level as it changes with every iteration
(Optional) Please credit all assets you've used
See description for full credits
Comments
is it me or the jumping is random? sometimes i jump higher and some time not enough. But this is a good game anyway.
decent game, first fpov I came across this jam, but holy moly the movement in the air is jank, its both really hard to control and too easy to get stuck on the walls. otherwise its a cool concept
Jumping felt really weird, and was so high that the platforming was kind of pointless. The sensitivity was also way too low, making it hard to aim with the fast movement. The game was very easy to understand, which was good.
The jump feels too floaty and hard to control. It felt more janky than challenging, what's dangerous for a game that uses time to put pressure. But audio was great!
The jump feels too floaty and hard to control. It felt more janky than challenging, what's dangerous for a game that uses time to put pressure. But audio was great!
I Liked the game, the idea of machine learning being a loop is super unique ^^, unfortunately i couldn't get passed iteration 8 and the jumping felt kinda janky.
Very cool concept! Really liked the shooting.
But (like others already said), the movement feels - weird. On top the combo ctrl+w closes the current active window in chrome, which was a bit annoying when I tried to slide under the block. ':D
Really like the idea of each loop building up what youve just done. Shooting was okay however the movement, especially the jumping, left quite a bit to be desired.
This is cool, I love a speed-based FPS. The shooting felt really good, which is something that's super hard to nail for a long-term project, let alone a project done in a few days! Nice work! My one criticism is I wish the movement was tied to the shooting a bit more. My strategy was to just shoot the targets and then hop through the level, which is maybe the intended way. Great job!
The game fits the theme really well, had fun shooting the targets but the controls felt a bit janky. All in all, congrats on the submission!
Nice game, I wasn't able to finish, maybe a bug? But other than that the concept is interesting and the execution feels nice


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