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Paradox's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #4810 | 2.151 | 3.167 |
| Audio | #5093 | 2.491 | 3.667 |
| Enjoyment | #6895 | 2.151 | 3.167 |
| Artwork | #7505 | 2.038 | 3.000 |
| Creativity | #7866 | 2.151 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game shows the story of Nelson, who is stuck in a time loop. It breaks one day when his future variant comes to visit him, and this creates another time loop, worse than the last one.
(Optional) What would you like to be called if GMTK features your game?
CK , and Kushank
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Comments
It's a shame we can't play it...
Shame to read about the door being bugged, I ran into the same issue. Nice idea though. Is the wall of red bricks important later on? I spent quite a while trying to clip into it to see what's behind :o
I struggled with the controls, however. The mouse only reacts sometimes, and the interaction button appears when the mouse is not on top of something to interact with. Did you experience this, too? Playing on UWHD, maybe that is why.
We are sincerely sorry for the issue with the door not opening in the game.
This issue appeared only in the build of the game, which was not in the engine(Unity).
The Bug: The main door to go outside the house in the first day(level) teleports the player back inside the house. This makes the whole game unplayable as you have to get out of the house to progress in the game. There are a total of 4 levels in this released build out of 5 (5th is in development). Without the door working, the game cannot be played.
We will update this issue in the upcoming days and provide the full game to play here.
Hi I like the idea and the environment, but I get stuck in the first day, I brush, bath and change, but when I go to the door, I'm again on the same place. Am I missing something?
The door not working is a bug. It will be repaired after an update coming within some days