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Dungeon Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #3639 | 2.385 | 2.385 |
| Enjoyment | #4484 | 2.769 | 2.769 |
| Audio | #5190 | 2.462 | 2.462 |
| Artwork | #5197 | 2.692 | 2.692 |
| Creativity | #5332 | 2.923 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Main character is stuck in a dungeon room always returning to the initial portal
(Optional) Please credit all assets you've used
Font: https://www.1001fonts.com/bitmgothic-font.html
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Comments
Cool game, but some enemies have a lot of HP. It would help to know how much they do have to strategize around it.
Nice game. Damage indicators would be nice.
Great Game love it!
Hi, I like this rogue game! But I got stuck at wave 4 or five beause i couldn't harm the stoney creatures. Is there another weapon than sparking fire rays? Maybe you could add some instructions on the gamepage.
Please, rate also my teammate's first solo project "Eversands": /jam/gmtk-2025/rate/3781063
Thank you for playing my game!
There are actually 4 spells that you can choose using "1/2/3/4" on your keyboard, you can check this and the immunities of the enemies in the help section, which I'm now realizing that you can't access once you've started the game. I'll add a description to the webpage as per your suggestion.
Ah, I see now. Thanks for the explaination.
I'm sorry, but I didn't enjoy the game very much. Hitting the enemy was too difficult for me. But I did like the classic game music :D
If you have time, I'd love feedback on my jam game too – it's called Door Loop
Great concept! I can definitely see this game has a lot of potential, I think my only criticism at the moment is that it was quite hard to tell if you were actually damaging the enemies. Maybe they need little health bars or damage animations