Guys! This is an excellent piece. Loved it... So much agency to investigate and a timer mechanic so you can't dilly-dally. Great work!
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Cotton to Freaks's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 3.714 | 3.714 |
| Theme | #1 | 3.857 | 3.857 |
| Art | #3 | 4.286 | 4.286 |
| Fun | #6 | 3.000 | 3.000 |
| Creativity | #6 | 3.714 | 3.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Being honest this is not "my type" of game at all (but I'm going to try and not let that affect my rating); however it was still pretty fun to try and get the hang of it. I love all the old-fashioned dialogue and personalities, and the art and easy-to-navigate ui really helped the game not be annoying when it easily could have been. Instead it feels fair, if a little tough, and like rusnorful said below, finally getting through a successful run is quite satisfying.
Nice work overall!
it took me a few deaths but once it clicked, I got a perfect run without letting anyone die and it was really fun. I think with a few more features it could be very replayable but for now It's a really fun game start to finish. I like how it flows between dying and the next person coming. I think the clock is a great way of making the player learn everything really fast as well as being the clock.
I was just thinking about how games like papers please are always mixing things up or changing the about of time you have so that your always in that state of learning the game, which was the most fun part of the game for me. Figuring out who is who while panicking over notes or trying to remember things is fun. Could make it at the end of every day you get a rule added that changes one of the games mechanics like now shape shifters only know about anatomy or names that start with a, u, i, p or q are fake. But of course, I'd rather see someone else's own spin on this. Thats all





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