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Write it Out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #321 | 3.833 | 3.833 |
| Creativity | #2903 | 3.500 | 3.500 |
| Enjoyment | #3975 | 2.889 | 2.889 |
| Artwork | #4423 | 2.889 | 2.889 |
| Audio | #6930 | 1.944 | 1.944 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its about breaking out of the "loop" of a mundane unhappy life
(Optional) What would you like to be called if GMTK features your game?
Khan or "KXI System" (KXI said as individual letters like an acronym)
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Comments
Refreshing interpretation with a moody atmosphere. Got a bit of a dramatic turn where I won the contest, but died of starvation.
This was a very nice interpretation of the theme and a fun game to play! At some point I did establish a new loop of life (buying groceries every two days, cooking, walk, library, write until the next day) since I was able to live of my contest winnings and sleep only affected my mood which I balanced out with library visits and walks.
For me it was a very appropriate level of optimism I think. Just a small encouragement to try to do more things that make you happy. Very nice, hope you manage to recover from the jam stress and the unhappy loop life and flesh this out a bit more!
Nice narrative and aesthetic. With some more polishing (and audio) I could see this getting really good
Moral of this game: eating at home doesn't work, I must order takeout
Just kidding, the takeout also didn't always work
Anyway, congratulations on making it through the jam!
Thanks for the feedback, I’ve found the bug responsible for the Hunger UI not displaying properly so I’ll push the hotfix as soon as voting is done!
Kind of reminds me of having a tamagochi. The delay in the status updates kind of confused me in the begining, but overall a neat game :)
The idea is neat, but i feel like some of the actions dont do what you expect them to? For some reason going to the library feeds you but going to a cafe doesn't (though at least you dont starve when going to a cafe). And taking a walk only affects the mood but not creativity which i thought was weird. Otherwise the game is great! Would love to have some audio though
From the other comments I found out that the hunger status updates is bugged, what probably happened was the cafe fed you but the status only updated when you did an action that didn’t affect hunger. I have a hotfix ready for after the voting is done. Thank you for the feedback!
Thought I was the happiest man alive just sleeping, may or may not have forgotten to eat and died 😭
very nice system to improve your skills. It seems you don't really need to sleep, right? also the hunger display only updates one turn after you ate something. but nice artstyle over all!
I wanted to put in the risk-reward of doing an all nighter at the risk of a heavy mood penalty, but I guess I had a design oversight of ignoring sleeping so good catch there! And thanks for catching that hunger display bug too!
I was battling a sudden depressive episode and was considering abandoning this project, I had to cut out a lot of features to make it past the finish line. In the future with a brighter head and less time pressure I hope to bring this project closer to my initial plans.