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LoopHole's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2843 | 2.577 | 2.577 |
| Creativity | #4085 | 3.231 | 3.231 |
| Artwork | #6740 | 2.269 | 2.269 |
| Enjoyment | #7445 | 2.000 | 2.000 |
| Audio | #8178 | 1.538 | 1.538 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its a game about finding the legal loop holes
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Comments
Stay motivated, your work inspires!
as someone who enjoys ace attorney and are studying to be future lawyer rn, I love how accurate this is! DEF A SUPER INTERESTING TAKE ON THE THEME LOOP. But the execution is quite poor sadly, working with other developer or even boosting the GUI or art and audio could make this game 10000x better! its already a cool concept so I wish to see this game developed more in the future! GG
Very creative idea! I had the issue where just clicking next caused the game to end but from the other comments I figured out what I was supposed to do!
Great use of the loop theme. I don't get any audio, which is not really needed for a game like this unless you're doing voices, but a simple click effect would be enough make it feel more polished. I'm playing in 1080p so I don't know if it's an UI issue but some of the underlined text can be clicked and some can't. Even if this is intentional it feels messy. The case also completes itself successfully if I just click next without clicking on any of the text. I can also click on text - whether it's correct or not - at any step of the case which also feels messy, especially if I happen to click on the right thing and solve it even before the judge actually hears the case. But hey, I know that folks don't have a lot of free time to make this and issues slip through. It's a great twist on Phoenix Wright if the cases are funny and ridiculous (cute callbacks to programming) and maybe there are even some opportunities there in the future to mess with the format a bit (just a vague idea). Maybe also let me click next to manually complete the dialog (people are impatient, that would be my #1 priority).
UI scaling is hard. You REALLY have to test this on different resolutions. In 4K it's unplayable.
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Very interesting concept! Though I wish the dialogue was skippable, or at least moved a bit faster. The art needs some polishing, but otherwise I see this idea as really intruiging! Keep it up! :D
The idea was eye catching! I would say keep working on this as it has potential to be a nice mobile game
Progressing through dialogue with no other player action ends with the case successfully being solved; is this intended?
Cool concept, seems that sometimes when I click on the "loophole" word it doesnt work, then moments later it does, not sure what im getting wrong
When you hover over the law, the pointer icon reveals which sections are the loophole, which ruins the game a little. Maybe in future that could be fixed by making the whole text selectable? Idk. Cool concept nonetheless.