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A jam submission

WarfabricatorView game page

Short Automation / Tower Defense-like. In how many loops can you beat it?
Submitted by CarrotHead, ajkrooneman — 3 days, 8 hours before the deadline
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Warfabricator's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1874.3804.380
Enjoyment#3574.0224.022
Audio#4723.7833.783
Artwork#5604.1854.185
Narrative#33982.4462.446

Ranked from 92 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It is a looping Automation / Tower Defense-like. In how many loops can you beat it?

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Comments

Viewing comments 40 to 21 of 62 · Next page · Previous page · First page · Last page
Submitted(+1)

Definitely has some potential outside of this jam too. well done

Submitted(+1)

Really great submission! I love the art and the music. My one critique would be that It felt like I was fighting the AI of the tank at points, trying everything to get it to attack the buildings, and just looping multiple times hoping for different results while keeping everything the same. Great concept, and great execution.

Submitted(+1)

Really great take on the theme! It's a really fun game with lots of potentional!!

Submitted(+1)

It took me a bit to understand the motive and the starts, but after that, it became fun to create a long path of conveyor! Wish I have more stuff to do with the enemy themselves tho

Submitted(+1)

Great game. Very fun.

Submitted(+1)

Feels like playing a tower defense scenario from the attacker's side. I enjoyed it and wished for more levels and enemy variety

Submitted(+1)

Great concept and execution.

Submitted

A lot done in just a few days! Great sound design and art. Feels good to play

Submitted

Great game. I only wish there were a pause button for building. Otherwise, it was great. 

And need more levels.

Submitted

Great game! I liked the strategy that emerged. I ended up playing it for a while, it would be nice if you could place more towers

Submitted

Super awesome. Love the basic loop. Took a second to figure out the objective, but after that, I found it has a really nice balance between strategy and just chilling out.

Submitted

Really nice. Not being able to control the robot in the underworld adds some nice strategic depth - you need to be careful about where your path ends up! Took me 15 loops to defeat the first level.

Submitted

Love the looping part of the game, but it feels like the robot can't die, so dropping it in a populated area is a good strategy. This game has potential outside of this gamejam

Submitted

Super interesting take on the theme - love this entry! :D

Submitted

I think this has some strong potential to be very addicting

Submitted

Although not quite intuitive at the beginning, once you get the hang of it, it makes a lot more sense. The physics handling can be awkward and create scenarios that arbitrarily benefit/hurt you, despite planning otherwise. 

Overall, a fun game and on theme for the Game Jam it was entered for!

Submitted

Looks and feels like a mini Factorio , realy impressive to have been made in such a short time with this amount of polish,congrats

Submitted

Incredibly cool game, you had me playing for a good while. I ran into a bug where my tank would drop down and get stuck on a corner, it would then start killing everything but the last 6 enemies for some reason? I can't upload a screenshot here but if you want to I might be able to recreate it.

The art for this game is incredible btw!

Submitted

Interesting concept! Learning the game took  a moment since I wasn't sure how to get more belts and the enemies started a bit further away, but once I understood it was fun to play! Maxing  out the fire rate was satisfying :D

A pause time button would be nice since you can kinda do it by looping the conveyors back and forth

Submitted(+1)

I found this Game and played it for about an hour. Very fun!

Developer(+1)

😲 that's a long play time, I'm so happy we could keep you entertained for so long. This really validates our gameplay-loop, thank you! 

Viewing comments 40 to 21 of 62 · Next page · Previous page · First page · Last page