very very very fun game !
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Danger! Ice Skater's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #735 | 3.825 | 3.825 |
| Creativity | #788 | 4.075 | 4.075 |
| Artwork | #1392 | 3.800 | 3.800 |
| Narrative | #1586 | 2.975 | 2.975 |
| Audio | #2589 | 3.075 | 3.075 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
To avoid Danger, you draw loops into the ice and create loop-shaped holes to drop loopy enemies into!
(Optional) Please credit all assets you've used
We used Mixamo, AudioKinetic Wwise, and DOTween. No other assets were used and all art/music is original. See description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Team Danger!
Comments
I really liked the movement and combat system, it felt super fluid. Very nicely done!
I think even without the wall issue, the hockey players are repelled from the player too quickly. If I try to form a loop too small, they tend to escape it pretty easily.
Really good work overall though.
This was pretty fun, I enjoyed that skating mechanic to sink enemies. and using that as a arena hazard to bait them in. Like many others have mentioned, the puck enemy does get stuck on walls a lot, perhaps they could rush forward sometimes so that they might fall in on their own or smth. Or I guess I couldve baited them into a hole behind them but thats kinda hard to pull off. Though that being said, overall really solid game .
I like the idea and its implementation! Although I could only survive until the 5th wave, it was a very interesting experience. Nice movement and cool ice cutting core mechanics! However, I haven't found a use for the jump, even though it looks nice. And I think hockey players are very hard, it's difficult to get around them.
Thank you for playing!! That’s a solid playthrough :)
Definitely agreed re hockey enemy difficulty and also definitely wish we could have done more with the jumping. It was mainly due to technical limitations that we couldn’t leave your lines on the ground while you jumped and have you start a new line when you landed, but that would have been a nice way to help it feel less underpowered. Will be returning to both points post-jam :)
Really cool idea! The Hockey Player enemies are very tricky to deal with because they tend to get stuck against the walls, which feels a little counter intuitive for a game about going around enemies. That's my only criticism, this would be neat concept idea to iterate on with things like more levels and maybe different elevations with the jump mechanic, overall really enjoyed it!
Fantastic idea! Would love to see some of this expanded upon, especially on the player animation side, for example cross overs for turning, maybe even a backwards skating mode! Music felt like an after-thought and didn't really fit the mood, really seems like it should be roller disco vibes!
Got a score of 111 before I figured out you can jump and dash ^^
With those, healing is perhaps a little generously placed. I will say that the puck shooter likes hugging walls a little too much, but other than that, this is very well-polished!
I wonder what a gamemode would be like where the holes in the ice are permanent, or only get fixed by certain enemy moves.
Great score!! Yeah, apologies - we definitely could and should have tutorialized the jump and dash more. Fair points re healing and definitely agreed regarding the hockey enemy. I was actually originally planning for holes to be permanent, à la Minecraft spleef — would be fun to explore in the future!! Thanks so much for playing and for the thoughtful feedback.
Wow! Awesome game! Gameplay is very very satisfying, art is very well made and cute, audio is good. No notes on this! My highest score was 97.
Whoa, this might be my favourite so far. It's simple and addictive, and the art is really charming. Impressive polish for the short time!
If the ice sk8r lady is not secretly the protagonist of gen 10 pokemon or the new jet set radio game I will be disappointed that such a kickass character design was only ever used for this super fun one-shot game 10/10 would sk8 again
The subversion of the typical "draw loops to do thing" where if you're caught in the loop what happens there also happens to you is a really fun idea and the theming suits it well. I enjoyed the heavier controls which made speeding through the ice a lot more satisfying to get down. The jumping and collisions felt fairly rough and unpolished and the camera was really zoomed in causing me to get hit by a lot of stuff off camera. The hockey puck enemies felt especially oppressive since they fire so many pucks and move around in such a way that actually getting them in a loop without taking damage can feel fairly annoying. Still this one was a goodie.
Thank you so much for the feedback and constructive criticism!! Really appreciate you playing and taking the time to reflect. We're looking to perhaps return to this project after the jam with some fixes for that hockey puck guy -- collision and jumping are also great things to nail down that we didn't have time to refine so much. Once again, really appreciated :)
Incredible you were able to get the game to look this good with how much time you had! The 3d assets were really charming and the main character is well animated and has an awesome design! I got stuck on the hockey enemy and it's really unfortunate sound broke for your build, but great execution on the idea! Glad to know we're not the only team with a similiar idea haha
very cool interpretation of the theme, i love the emergent risk/reward. great visuals too and i love the character design, definitely overall a testament to what a good team can get done. i didn't get any sound though - i'd assume it's a webgl issue








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