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Helix Holdout's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1213 | 3.625 | 3.625 |
| Artwork | #2461 | 3.438 | 3.438 |
| Narrative | #3125 | 2.500 | 2.500 |
| Audio | #3191 | 2.938 | 2.938 |
| Creativity | #3467 | 3.375 | 3.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is a nano-bot that builds double-helix DNA sequence loops by killing enemies with matching nucleotide base pairs.
(Optional) What would you like to be called if GMTK features your game?
Simon Sjöling
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Comments
Shooting everything was very satisfying. Also building turrets is always fun !
I love the theme of the DNA, very creative idea !
It feels fun blasting stuff.
Pretty fun game! I was wondering why the different coloured bullets still killed the other 2 colours of enemies, but it seem the right bullet just does more damage. Would be cool if there was a bit more enemy variety besides just the shape and colour of them.
And the difficulty spike at some point was just insane, not sure how I could have gotten past such a big wave all of a sudden
Overall a very simple concept with great game feel. I was worried that I wouldn't remember the controls or which color goes with which but the little HUD element in the bottom right was super helpful. The shooting itself felt very meaty but I bet you could have gone even further with particles and such (not really a complaint though, it felt awesome). Maybe the aiming could be improved a bit or your shots made slightly bigger? But I am probably just bad.
Loving this! The gunplay feels incredibly tight and responsive.
very juicy and satisfying visuals and sound effects. the gameplay was satisfying, but with the turrets, the difficulty was very easy until it suddenly got impossible. Overall a great submission though!
Thanks a lot!
Super satisfying to play, great idea. Love to see more!
Great polish. Very cool that it's a custom engine!
Thank you!