solid game feel, and i really love how the "bigger" collectibles look, it's very satisfying to collect them. the game takes a little bit to get fun, is fun for about two "runs", and then starts to be boring again.. there doesn't seem to be any good reason to kill enemies, it's better to just get a ton of fuel or shields and just ignore them, and once you're at that point it feels like there's not really any reason to keep playing. it would be nice if there was some other obvious reason to keep playing because it is fairly decently polished!
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Hyperlooper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1333 | 3.409 | 3.409 |
| Enjoyment | #1604 | 3.500 | 3.500 |
| Narrative | #1856 | 2.864 | 2.864 |
| Artwork | #1885 | 3.636 | 3.636 |
| Creativity | #1975 | 3.727 | 3.727 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Use your spaceship's trail to draw loops around stardust to collect it – or around enemies to fight back!
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Hill Haven Studios








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