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DISKGATE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #5211 | 2.456 | 2.800 |
| Creativity | #6634 | 2.543 | 2.900 |
| Enjoyment | #6776 | 2.193 | 2.500 |
| Narrative | #7025 | 1.754 | 2.000 |
| Artwork | #7065 | 2.193 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Disks are a type of loop, and each level starts and ends at the same place, so the levels form a loop.
(Optional) Please credit all assets you've used
Game Jam - Game Maker's Toolkit
SFX - DrPetter (generated with sfxr)
Font - VT323 - Google Fonts
Music - Extreme Action - Benjamin Tissot
(Optional) What would you like to be called if GMTK features your game?
The Junior Birdman
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Comments
I had fun playing your game :) I think the concept is great and fits the theme well. Also the music goes great with this kind of fast paced game. Well done!
I don't know why but i tried to run the game on my PC but its not opening and crashes everytime. Maybe there is some problem with your build. So sorry i won't be able to rate your game.
Hi! I really enjoy fast-paced & movement-based games, and I see a lot of potential in yours as well, but I found it difficult to get into it. These type of games usually rely on memorizing the levels and getting better at navigating them as fast as possible. My main issue with yours is its focus on avoiding obstacles rather than smooth movement. One easy solution would be to remove some of the hazards and making the blue energy reset as soon as you touch the ground instead of waiting for it to refill.
On the bright side, there are some parts of the levels that allow for chaining the special moves together for a very satisfying effect.:)
I'm looking forward to seeing where you take it, if you keep developing it!
I wanted to get this game working in browser but unfortunately one of my tools wasn't compatible with WebGL and I didn't have time to try to fix it, so have had to settle for a PC download. Regardless, I'm pretty happy with how it turned out and personally think the speedy gameplay is quite fun and satisfying! Drop a comment with your best times or some feedback and I'll check out your entries too!