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A jam submission

Jewels Of TimeView game page

"One jewel. One day. Infinite chances."
Submitted by Husain Ghulam, Pruthviraj_Shinde, Pushkar-K26 — 1 hour, 3 minutes before the deadline
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Jewels Of Time's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#5703.5943.594
Artwork#21873.5313.531
Creativity#23013.6563.656
Enjoyment#26573.2193.219
Audio#68991.9691.969

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The Day Loops

(Optional) Please credit all assets you've used
Unity Asset Store

(Optional) What would you like to be called if GMTK features your game?
Team Inferno Loop

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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted(+1)

Great game, only complaints would be that it seemed the text was timed, so I couldn't skip through text that I've already read multiple times and some sound would have been nice.

Submitted(+1)

Such a great game!

Developer

thank you!! :)

(+1)

Cool concept I would be a rlly good game with enough time :)

Submitted(+1)

I liked the scenario and setting, which felty unique. I think some sounds would have really helped the mood, even if it was just some city ambience in the background. I think I missed something because I only ended up either getting the hostages shot or getting shot myself.

Submitted(+1)

I enjoyed it a lot. One of the few story games i have seen in this jam. It reminded me of Life is Strange. 

Although it could've used some more complexity in the structure of possible paths to take. Also i recommend adding the option to skip dialogue by pressing E or clicking, instead of it being fixed to a timer.

Other than that, great entry. I would play a future update.

Developer

Thank you for the suggestions.

Actually the story i wrote was complex but due to time constraints i cut the story down. There was a plot twist like the manager was the robber and he was commiting insurance fraud for the sick daughter she had but i had college and lecture which gave me really a short time frame for the game. Ill add suggestions u gave in the future once the jam ends

Submitted(+1)

That was a fun short time-loop story. I enjoyed how you did the theme and the menus, especially the main menu, and the background was well-made. I enjoyed going through the time loop. 

However, there were some grammatical issues with the dialogue, and the input controls for going through it were a little buggy. Additionally, some music and more SFX would have been nice too.

Developer(+1)

Thank you for the review. Ill fix the issues once the game jam ends

Submitted(+1)

I really enjoyed the time-loop concept! The mechanic of reliving the same day with different choices is super creative. Just felt like some ambient sounds or effects could add more immersion. But overall, it’s a great game! Congrats!

Submitted(+1)

i gave your game a shot and i did not regret it great job making this

Submitted(+1)

It really like the concept.! The input was  laggy and  I think if there was some background music and maybe some simple sounds when clicked the  buttons it would make a really big improvement :)

Submitted(+1)

this not bad game by how narrative the game try to drive me to but if have some bgm made the mood it fit with game could be better overall, it good.

If possible, can you please rate my game and leave a comment too.

Submitted(+1)

I did love the story of the game , but the game is pretty laggy for low end devices.

Submitted(+1)

Plays really well and the artstyle is really good. The story is inteesting but the controls in dialougs are a bit wierd, and it lacks sound makes it feel off.

Submitted(+1)

It plays well but the lack of noise makes it feel off, especially since we're in the middle of the city.  The UI is clean game feels nice to play, with the theme of the day looping until you get it right being a nice idea. I wasn't entirely sure what the premise was at first though, since the description hints at you stealing the crystal instead of the opposite. I found it kind of funny that you can see the player capsule from the shadows

(+1)

The game is really quiet — I think a bit of music, some ambient sounds from outside, or small voice-like noises would help enhance the game feel.

The interaction interface is a bit too dark — a more visible color would improve clarity.
Also, I couldn’t find a quit button (or maybe I just missed it 😄).

But overall: a cool story that fits the theme well, and I really like the art style — it’s awesome!

Submitted(+1)

awesome take on this years theme! would have loved some more SFX for the game. good job!

Viewing comments 27 to 8 of 27 · Next page · Last page