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A jam submission

Loop ShotView game page

A looping bullet-hell arena shooter made in 96 hours for the 2025 GMTK Game Jam.
Submitted by Léo Imbert — 11 hours, 19 minutes before the deadline
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Loop Shot's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#22743.5003.500
Enjoyment#23703.2863.286
Audio#25983.0713.071
Narrative#31252.5002.500
Creativity#38113.2863.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The arena is looped. If a bullet, an enemy or even the player goes offscreen it comes back the other way.

(Optional) Please credit all assets you've used
Credits to the "Robot Warfare" asset pack from MattWalkden (https://mattwalkden.itch.io/free-robot-warfare-pack).

(Optional) What would you like to be called if GMTK features your game?
Léo

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Comments

(+1)

Interesting idea. Graphics were limited and made game play a little difficult.  Some of the shots seemed to angle up. Not sure if that was by design.

Submitted(+1)

Solid core loop and nice gameplay. It is quite impressive to make a pathfinder that is able to loop arround a plane! It would be nice if the enemies had some indicators of where they are spawning thou, I ended up getting hit by them a couple times xD

Good job!

Submitted(+1)

Well made little shooting game. Good job for making a tutorial. Old school arcade fun

Submitted(+1)

Nice, as someone who enjoys bullet hells it's a very fun use of the theme with the genre! Unleashing waves of bullets and dodging every missed ones, for them to end up hitting other enemies was very satifying :)
Congrats on the submission!

Submitted(+1)

cool idea, very nice use of the loop!

(+1)

fun game. I enjoyed the fact that enemies could pathfind using the loop. More enemy variants could go a long way aswell as a pointer to show where enemies will spawn. Also i love the pixel art

Submitted(+1)

Really fun aracady shooter!

Submitted(+1)

Fun game! Great idea!

Submitted(+1)

Fun game, great work!

Submitted(+1)

Cool idea. Only complaint is that its too easy to prevent the chaos of looping projectiles. Would like to see weapons that fire tri-spread shots or weapons that get strong if they loop to encourage a screen of bullets.

Submitted(+1)

Fun! The looping bullets led to some interesting strategies (mine being: limit them as much as possible to avoid dodging chaos haha)

Just curious, is there a last wave I should shoot for, or is it endless?

Developer(+1)

There is 30 waves in total. After beating all of them you are sent to the win screen.

Submitted(+1)

Haha we had a similar idea! Nice work, I really enjoyed it.