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Looping Entities's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #581 | 4.154 | 4.154 |
| Enjoyment | #1246 | 3.615 | 3.615 |
| Artwork | #1688 | 3.692 | 3.692 |
| Narrative | #5227 | 2.077 | 2.077 |
| Audio | #8723 | 1.308 | 1.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Entities Loop around the cubes and must not collide or trespass in each others loop
(Optional) What would you like to be called if GMTK features your game?
Dean
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Comments
It look and feels really cool. The only thing i wish for is clearer pathfinding rules.
Super cool and well made 3D puzzles. Being able to right click drag around the camera was super cool.
Great connection to the theme I am very impressed!
Lacks audio and the ability to speed up. Rest is great.
The one thing this game lacks is a bit of audio, but otherwise the concept is great and the art is really nice. I was hoping to speed up the levels a bit because the animations take ages.
great concept
Great game. I think ability to speed up a level (maybe even something like if(GetKeyDown(KeyCode.Space)){ Time.timeScale = 2} would suffice, but Iam not sure). Also add a tutorial, even though I saw that I can remove blocks, I wasnt really sure what to do with that at the begining. Good job. :)
Thx for playing! I agree, the beginning and the speed of the game definitely needs some reworking.
Some criticisms:
- I had no idea what to do at the start, just something like "Add/remove cubes to construct pathways for the entities to reach all the checkpoints and loop back." would have been very useful.
- Entities moved too slowly, a faster speed or option to speed up would have been useful.
- Sometimes I managed to complete a level before the entity looped back to its starting point, perhaps a bug.
But otherwise, great game and I enjoyed it! Even though it's small, at least you managed to add more content than I did :').
Yep, after looking back at the project, that's indeed a bug that passed through the net. Thx for the criticism and for playing!
Very simple but i think with a few other mechanics it would be very enjoyable (also the audio didn't work for me so i just gave it a 3)
I can definitely see some ways to expand the mechanics in the future. In the audio aspect, it's not a problem on your side, I just didn't put any audio :`). Hope you still enjoyed it without sound :D
Ah ok that makes sense lol. It was still very enjoyable i can see this game becoming a fun puzzle game for phones or something