Love the general concept of buying upgrades to make your code more inefficient. The red screen signaled the endtimes, but I do kind of wish the game started chugging as you got nearer and nearer to the end.
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Spaghetti Code Farm's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1864 | 2.861 | 2.861 |
| Artwork | #1909 | 3.625 | 3.625 |
| Creativity | #2251 | 3.667 | 3.667 |
| Enjoyment | #2362 | 3.292 | 3.292 |
| Audio | #2810 | 3.014 | 3.014 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Spaghetti Code Farm revolves around the typical clicker gameplay loop of earning currency and buying upgrades. The game is flavored as though you are a coder with horribly inefficient programming loops that increase the amount of necessary computations until everything overloads and the game crashes.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Dylan Williams






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