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Loop Loooop!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2348 | 2.714 | 2.714 |
| Enjoyment | #3460 | 3.000 | 3.000 |
| Creativity | #3811 | 3.286 | 3.286 |
| Artwork | #3950 | 3.000 | 3.000 |
| Audio | #5165 | 2.476 | 2.476 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A mobile base (a train) needs to keep moving in a loop in order not to get overrun by zombies.
(Optional) Please credit all assets you've used
See description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Envilon Script and Kateje
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Comments
Nice game
Nice game! I liked adding guns and cars to my train! The game looks amazing visually, and I had a lot of fun playing!
I LOVE TRAINS! The vibe is spot on for the concept and extremely unique
Thanks for playing and enjoying the game! :)
Fun game! I decided to call it quits when I reached over 1,000 kph and was taking up the entire track 😄 It looks good and I loved the atmosphere! Navigating in 3D felt a bit quirky, so I ended up just zooming out to see the entire track. A good start with lots of potential to build upon after the jam 🚀
Thanks for trying out the game :)
I enjoyed buying so many passenger cars that they started to clip into the engine, haha. I think if you decided to spend more time working on this after the jam I'd suggest you have the camera follow the car at a wide angle and allow you to move back and forth down the cars with the arrow keys, and have a little minimap showing where on the track you are. It'll make the zombies feel a little more immediate, and make it easier to place turrets lol.
Thanks for playing the game and for the feedback. :) The camera is not ideal at the moment, and what you have proposed sounds like it would work nicely. Our idea was also to allow switching between the following and the free camera.
Very fun and crunchy! I enjoyed blasting around the loop at 1.000 kph
Once the train breaks the sound barrier, the train tracks become more of a suggestion for the train on where to go. :D
Hope you’ve seen the railway carts drifting through the turns at that speed already.
What a cool concept! I had to go down into the description to understand how to the resources really work. Seems like it has a cool compounding effect where you have to make smart decisions and not become greedy
The idea was there, but we didn’t manage to balance the economy too well. :D
Thanks for playing!
Trains and zombies a match made in heaven! A simple yet very addicting incremental + tower defense game, I love just how long you can make the train! Great job!
I also like to build a long train! My computer starts complaining at some point, though. :D
Next, try going 2000km/h around the track.
Loved the sounds and animations, especially in 3D. Very unique concept! Can't help but wonder how well it'd work as a 2D game instead.
Well done, Envilon for submitting this game to the jam! Nice to see a 3D game made in Godot! I enjoyed upgrading my train and getting rid of those zombies. The soundeffect fit the game perfectly and after getting the hang of the camera controls mounting turrets was fun! I would have liked to see how much "life" the zombies have left and how much damage my turret do.
Keep up the great work!
Thanks for playing! In fact, it was the first time I tried 3D in Godot, and the first time Kateje used Godot at all. So it was quite a challenge.
Rawh! Urrgghh! Gotta love zombies