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A jam submission

The Re-Tale GuyView game page

Play as a grocery store employee as every day looks a little too much like the last...
Submitted by Eau Douce — 2 hours, 32 minutes before the deadline
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The Re-Tale Guy's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#27882.5922.818
Audio#49912.5092.727
Creativity#61842.6762.909
Artwork#68422.2582.455
Enjoyment#71572.0912.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You keep living the same day over and over, time loop

(Optional) What would you like to be called if GMTK features your game?
Eau douce studio

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Comments

(+1)

I didn't get the dialogue at first.  Once I did it was good.

(+1)

I didn't get the dialogue at first.  Once I did it was good.

(+1)

I didn't get the dialogue at first.  Once I did it was good.

Submitted(+1)

This store is kinda hard to navigate. Five attempts - could not find flour T_T 

Well, at least, hunting rodents is fun =D

Developer

Thank you for playing! Glad you had fun with the rats! 

You're totally right about navigation, that's been one of the mains complaints we've received. If we ever revisit the game, the map will for sure be improved upon!

(+1)

These tomato cans are beautiful! Im salivating just thinking about them...

Submitted(+1)

nice game

Developer

Thank you for playing!

Submitted(+1)

I really like the scale of the game and the character models too, But I couldn't figure out how to kill rats. So i'm gonna assume retail rats are unkillable hehe.
It was fun, you should add the controls, tho Idk if i missed them and you already did add them

Developer

Thank you! You're right, we totally forgot to mention how to kill the rats. You have to get a mop and whack 'em with it!

Submitted(+1)

this game is amazing how did you make it all in 4 days? also its a bit heard navigating so maybe you should add arrows or a map but otherwise great job 👍

Developer (1 edit) (+1)

Thank you for playing! It's our 7th Game Jam as a team, so we're getting the hang of it! This time around we were a team of 10 people, all willing to sacrifice sleep lol.

As for navigation, in order to "force" the player to play the "loop", they had to succeed in remembering where everything is by trial and error. Similar to when you work retail IRL, where the first time a client asks you for something, you've got no idea where it is.

Edit: You're right tho, navigation is harder than it should be, if we ever revisit the game, we'll for sure make a better map!

Submitted(+1)

Neat idea! Definitely reminds me of when I worked retail!

Developer

Thank you! Half of our team also worked retail, so we had plenty of experience to transfer to the game!