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A jam submission

LoopcasterView game page

a short, magical puzzler
Submitted by E_Wick (@EEWick1) — 10 hours, 56 minutes before the deadline
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Play puzzler

Loopcaster's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#21023.5623.562
Creativity#21433.6883.688
Audio#28363.0003.000
Enjoyment#30233.1253.125
Narrative#46312.1882.188

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player uses a loop spell to solve puzzles which make enemies move infinitely in one direction, and puts hazards into stasis.

(Optional) Please credit all assets you've used
Creative Commons sound effects from Freesound

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Comments

Submitted(+1)

I love this game and these kinds of puzzle games in general! sadly I am stuck in the level where I start next to the door and next to me the 1 move per tick enemy with no way to move up or down without losing, a shame I was getting the hang of it! I would love to see more, the levels up to this point were very thought out and carefully crafted, I could tell! Visually the grey palette is very nice and fitting to the somber tone you set with the music too. I dig the wobbly effect of characters that move into the loopspell!

Up to now I refrained from asking people to play our game but in this case, it would make me really happy to hear your thoughts on our game as our two games share a similar puzzle style & philosophy. And don't worry due to an error our game softlocks too at some point! Cheers and well done!

Developer

Thanks for playing! I'll try your game out now. Yeah I should've probably had someone playtest the game to check for that bug, Godot's pathfinding I was using for enemies had some major consistency issues for some players, worked fine for me but for some it makes some levels impossible unfortunately.

Submitted(+1)

really awesome little puzzle game, reminds me of mummy maze a bit but the ability to steer the enemies into things is a lot of fun. also the puzzle design is great, really made me think. well done on this!

Submitted(+1)

I don’t think I really understand what the mechanic is, but that’s okay, because it’s engaging and I’m loving my weak attempts at brute forcing it! Very stylish and funny as well

Submitted(+1)

great game, the artstyle is really cool but the looped goblins were uncanny, honestly really solid idea, loved it

Submitted(+1)

cool idea, the game does not scale properly, but you probably know that. Love the transition effects between levels.

Submitted (2 edits) (+1)

it took me a second to realise what you wanted me to do, but after that these were some really really nice puzzles! a little rough around the edges but i genuinely really like this, id play a full game based on this mechanic. i think a more concrete setting in the tilemap (castle walls, a dungeon, ect) would've gone a long way, but i like the grey aesthetic and i love how the creatures look, reminds me of original d&d art. great work!

Submitted(+1)

Cool idea, good interpretation of the theme. Enjoyable puzzle game. The only things that's annoying is the hold button to restart the level, that could have been just a separate button