Fun puzzles! The mechanic is quite simple and I've seen several games like it this time, but keeping the level design simple with clear strategizing is key to making them enjoyable! Great job!
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5Move's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #745 | 3.821 | 3.821 |
| Creativity | #986 | 4.000 | 4.000 |
| Audio | #3240 | 2.929 | 2.929 |
| Narrative | #3948 | 2.321 | 2.321 |
| Artwork | #4285 | 2.929 | 2.929 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player has only 5 moves. After playing them, those moves will be played in a loop until reaching the goal or restarting.
Comments
This was great! The last level was quite tricky! Cool mechanic and good sounds, well done!
It's 1 am and I'm still feeling the sleep deprivation and my brain just could not figure this out lol. I beat the first two levels like "pshhh, puzzle kind over here" and then I decided it was time to go to bed haha. Sorry for not giving it more of a fair shake but from what I did play I liked and I really enjoyed the audio.
I had way too much fun with this. The texture changes on the walls, the sound of the movement, the critical thinking, it's all so well done! You should be very proud of this.
super cool idea! some of the earlier levels were actually a bit harder to me than the final ones, but still, great job!
Great idea! I love the idea and the execution of it. The puzzles are really fun, although many of them are susceptible to moves that simply repeat many times and bypass parts of the puzzle that are (I think) meant to be interacted with. I would recommend having a turn timer, collectibles, or some other way of encouraging players to interact with the levels in a more thoughtful way to complete the game. Perhaps some mechanics that complement the looping and loop as well would be good, such as blocks that turn on and off every move in later levels. However, the game is still fun and requires a good bit of thought to figure out the puzzles. Great job!
Absolutely great puzzle mechanic, and the puzzles themselves all made really interesting use of it. I think you could really expand it with some other traditional puzzle elements such as pushing boxes or buttons you have to step on part way through, or if you want to get really interesting maybe you could add something that modifies your moves. My only critique is that some of the puzzles definitely felt easier than others despite appearing later on in the game, but that's the criticism I have. As others have said, add some more levels and more mechanics and you could totally have yourself a full blown game here. Great work and best of luck!
This was a really good use of the theme. I'd love to see this game expanded into a larger experience!
I really like the concept! Super fun! :D With an interesting coat of paint and some more mechanics you could have a full game no your hands with this! :D






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