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Ghost Lap's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1327 | 3.833 | 3.833 |
| Audio | #1715 | 3.292 | 3.292 |
| Narrative | #3721 | 2.375 | 2.375 |
| Enjoyment | #4743 | 2.708 | 2.708 |
| Creativity | #6555 | 2.583 | 2.583 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Repeat the same lap, using your previous laps to help you beat your time.
(Optional) Please credit all assets you've used
see description for full credits
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Comments
The art is very cool, and the game is fun to play.
Good throwback to RC Pro Am and those other oldschool racers! The music is a bit loud for how hilariously dramatic it is for a no-stakes race and the settings didn't work to turn it down, and being able to start before the starting sound fires kind of makes drifting behind your ghosts a bit pointless since you're always in the lead. An excellent start though!
Thanks for playing and giving good feedback. I agree with your points - unfortunately time got away from me. Hopefully subsequent laps you were able to chase your own ghost.
What a charming little game! The visuals, sounds and the music are simply exceptional, and it feels really good to control, too, especially the drifting which someone else also pointed out I saw.
It has so much character, I wish this game would become a full experience one day, I would definitely play it. :D
I LOVE the Drift King and the Fast But Wild car - the latter at some point was on two wheels from how hard I breaked the first time I drove it which was really funny haha
The way ghosts look is also really cool, I love the many tiny details you put into this. Incredible game. :)
I really appreciate the kind words - thanks for playing.
The art is incredibly, the controls feel smooth and the sound design is also great. Really well made game. Insane for 4 days!
Thank you so much - working on the visuals was a big focus for this jam so I am very glad you enjoyed them. Thanks for playing.
Unfortunately I had some performance issues at points trying to play this, but it was still really cool! The art style is incredible, I love it. And the music was such a banger! I like the wrinkle of using your own ghost to better your next time. Also I had a funny bug in that I started the race and then backed up into the start line and it counted it as completing the race with a super short time haha
Sorry to hear about the performance - it's one of those risks of trying to do Webgl, especially with a decent amount of custom rendering. But thank you for the kind words and thank you for playing.
The 3d, pixelated art style is incredible and I specifically like drifting mechanic.
Thank you, I'm glad you enjoyed. 👍
This is very cool, feels good to control. Nice that you got so much done, i mean 2 levels is rad. I like the idea that its like rc cars or something. The amount of art and how polished it is is amazing. So its a 3d game with some kind of filter to give it a hand crafter pixel art look right. Any way you could explain how you done it for lil old me?
Thanks for playing! It's a custom set of render passes that I wrote during the Jam. There's a pixelation effect which renders the base game down to a low resolution and writes that to a render texture. That render texture is then quantized to a given palette so it has refined set of colour to display. And finally that render texture is placed inside a Unity Canvas which a second camera renders out to the screen. That last step is important otherwise you would see bad jittering as a native camera moves across a low resolution representation.
Because of this, it allows you to get away with a lot of cheap assets, mostly which are coloured boxes and cylinders. I appreciate the comment, thank you.