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A jam submission

Harsh ConcreteView game page

A parkour line around a cluttered warehouse - GMTK Game Jam 2025
Submitted by JamieNeal — 7 hours, 12 minutes before the deadline
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Harsh Concrete's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#71762.1513.167
Audio#73121.8122.667
Enjoyment#80231.8122.667
Creativity#81392.0383.000
Narrative#92840.9061.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player must run loops around a warehouse in order to reach the checkpoints. They can also restart their run in order to achieve faster and faster times as they improve.

(Optional) Please credit all assets you've used
See itch.io page for full credits.

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Comments

Submitted(+1)

I realised there where wall running mid first attempt , very cool mechanic I like the parkour movement of this game. I think the shader/artstyle is very cool but a little bit too heavy , I couldn't see the barriercause of it. I also think field of view might be a little bit too narrow but maybe it's juste me I'm on a 21/9 monitor. other than that great game.

Submitted(+1)

ii like the shading

Submitted(+1)

I liked the style of the game. The physics was a little strange at times but it overall felt fun. Had fun playing it!

Submitted

I think the post processing is a bit too heavy, felt like I was lagging? Or was that just the motion blur? I did try to complete the game but after a while it felt heavy looking around. All around great concept, it was nice being able to wall run and jump on basically everything I saw.

Developer

Hey! Thanks for the feedback! Sorry to hear about the feeling of lag. I've just disabled motion blurring as a test and I agree it feels much better without. Glad you enjoyed the movement though, thanks for playing!