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A jam submission

(DIS)OBEY MEView game page

For GMTK 2025: Reverse Puzzle Game about Defying Your Creators Orders
Submitted by GreenyDev — 1 hour, 7 minutes before the deadline
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(DIS)OBEY ME's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#49742.7463.500
Narrative#53142.0592.625
Audio#65722.0592.625
Creativity#81152.0592.625
Enjoyment#91041.2751.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player is trapped in an endless experimental loop controlled by an AI overlord. As long as they comply, the levels repeat infinitely, until they discover how to break free from the cycle.

(Optional) Please credit all assets you've used
See description for full credits

(Optional) What would you like to be called if GMTK features your game?
Greeny

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Comments

I liked the concept, but the fact that it’s no basic gameplay because I have to not play to reach the next level, it made me feel someone to much external to te world I’m in.

The fact there is a dubbed part is a boos to the audio, but after more than 5 restart it doesn’t make me in the mood to try to finish it, besides I did and the level design is more accurate than some games with high budget. I’m also comfy to say that the visuals is good to this type of game.

I hope I don’t sound harsh, but it’s potential could be more, and some tips or alternative routes(or just a level skip) would be a nice thing to look forward

Submitted

The screenshots make it seem like there was some pretty fun stuff in the game, but it seems to get softlocked in the first level for me.

Developer

The solution for the first puzzle is to stay away from point B for 15 seconds straight (in the middle area specifically). There should be a small transparent timer somewhere in the bottom right area of your screen showing your progress (in case you want to try solve the other levels)! :)

Developer(+1)

To those who are stuck:
Your goal is to break free from the endless experimental loop created by the narrator. The only way to do this is by disobeying their instructions. For example, if you're told to move from point A to point B, the solution would be to not move to point B.

Submitted(+1)

Cool concept and I liked the narrator! like others said, I wasn't really sure what to do in the room. I'd like to play it after an update!!

Developer (1 edit) (+1)

Thanks for playing! We definitely over-scoped a bit, and with the time constraints, some areas still lack polish and clarity. We'll definitely work on resolving these issues in the near-future. I'll make sure to let you know once it's updated!

Submitted

I played for about 10-15 minutes but unfortunately made no progress. I'm not sure what I was supposed to do. I tried escaping from each box as the door closed, but it would seem to reload the level. I tried running around and jumping everywhere, as well as running into walls and running loops around the room, but had no luck. Not sure what else to do unfortunately :(

Submitted

Cool idea... but i kept getting softlocked... try some more bugfixing!

(+1)

I'm not entirely positive what one is supposed to do, but there were a few issues.
Firstly, starting up, I hesitated at the doorway, the trigger occurred early, and I was dropped into the void because the room shifted/unloaded too quickly.

Secondly, in the initial room, moving back and forth, the actual points were somewhat jittery, with the box teleporting back and forth, but the door only doing so sometimes. And it didn't matter if you actually entered the box. Going around it, the trigger was wide enough to trigger anyway.

I could not locate an alternate path or a way out, I tried interacting with every spot on the wall and jumping around.

The AI's voice commentary wasn't super clear at the far end of his statement.

The reflection in the floor, though pretty, could see the player character and the signs movement to face the camera.

I sympathize with a submission running into unexpected errors, and I apologize if there was some step I missed, but unfortunately it did give me the path to do much aside from see my own arms, tire, and self in the floor.

I'm also not sure if its based on my system or what. I know I was having VSync issues because of my monitor, but there were no settings I could tinker with.

Best of luck.