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ASTROLOOP's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #43 | 4.700 | 4.700 |
| Creativity | #493 | 4.200 | 4.200 |
| Audio | #495 | 3.767 | 3.767 |
| Narrative | #1497 | 3.000 | 3.000 |
| Enjoyment | #4367 | 2.800 | 2.800 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Planet always “loops” and so does your colony!
(Optional) Please credit all assets you've used
The game was made completely by ourselves, except for the sounds from the internet
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Comments
The game is very impressive for such a short time frame, I can see it becoming a full-fledged title with more polish and features! On the other hand, the gameplay is a tad too slow and a lot of it depends on the rng of the planet seemingly. Unfortunately it also crashed after 30 minutes of play, perhaps right around the mark the asteroid should be falling. Nonetheless great effort! Right, I also recommend not playing in browser because spamming click micro-freezes the game for some reason, which doesn't happen if downloaded!
Thank you! We fixed the crashes in the post jam version (and guy behaviours), so you can try that if you want :)
The art is really good. Though builders built nothing, and collectors just went for beans. Very strange behaviours. Real slow too. 10 minutes and nothing was happening. The polish is amazing, though.
Thanks! Builders fix broken buildings, and finish unfinished ones (But only when there is enough resources in the blueprint). You can load the resources into the building by pressing RMB on the building, and clicking right button in the UI that appears! Yeah, game is a bit slow at the start, but when you plan your base, and create some more guys, everything goes much faster
The art is really good. Though builders built nothing, and collectors just went for beans. Very strange behaviours. Real slow too. 10 minutes and nothing was happening. The polish is amazing, though.
It was really hard to figure out how to start. By the time I had enough resources ready to make a house, my guys wouldn't build it and would stand around even after assigning them roles. Then I read the comments and found out it means they're tired. Then by the time I realized I could rapidly click to build and had a few buildings done, the game froze.
I feel like I'd love this game if the instructions were more clear and it was a bit more stable.
We fixed most of the bugs (and softlocks) in the post jam version, so you can try it if you want!
Whoa! This is super polished for a jam game! Great work!
It's a very good and addictive game.,
But only if you figure it out.
Many things, such as fatigue, the ability to mine and add resources on your own. they are very unintuitive.
The hardest part is getting started.build the first house and give people jobs. As soon as this stage is passed, the game becomes very enjoyable and exciting.,
It is a pity that there is no progress saving in this version.
8/10
Thank you!
I really like the art and vibe
Not going to rate this as I don't think it's fair. I couldn't get my people to do anything? I placed blueprints and made builders and loaders and collectors around them. They wouldn't mind or garden either. How do I start?
I’m very sorry, in the jam version sleepiness icon doesn’t show up. When people just stand in one place (and don’t even do anything) that means they are tired. As soon as you build at least one house, they will go there, sleep and after that they’ll be ready to work! I’m very sorry for the confusion…
The limited view of the spinning planet is an awesome concept, and the art is terrific!
This is really impressive. The art is a complete gem!
Thank you!
Thanks!
This game needs more review ! I think that slow mo games (at the beginning) is not the best for jams because people dont have time to spend 10-15 or more. Buuuut yours is really great and i wanted to spend time
Thank you! Yeah, I agree
Thank you!
Super impressive for a jam game! Has personality and creativity, and feels very complete. Great work!
Cool, I can't imagine how to make such a big game in such a short time
Thank you!
Very epic for a jam. I can't believe it
Thanks!
I really like the concept of the game and the game is really impressive for a game jam, but the game is definitely too slow and too big. I think the player should have x4 and x8 and maybe even x16 speed without unlocking it in tech tree. Especially when there is a bug with tiredness of NPC not displaying (as I read from other comments). I would like to try postjam version with better balance and bugfixes! Visuals and sounds are amazing. Some sound effects and general vibes reminded me of one of my favourite games Oxygen Not Included
Thank you! We'll hopefully release the postjam version today
Thank you! We are already working on the post-jam version of the game and will try to release it as early as possible.
very cool I had trouble getting npcs to build stuff and things for me though was a bit stuck but i love the artwork sound, concept and everything!
Thank you! NPCs might have got tired (Tiredness icon doesn't show up in the jam version for some reason, so they'll just stand in one place and do nothing when they are tired), so you'll need to build a house for them to sleep in!
Thanks!
Looks great! I had some trouble issuing orders to the NPCs, but it was nice to just watch the planet rotate and see the interactions that were happening.
Thank you! Can you tell, what troubles did you have? That would be helpful
Thanks!
Cool stuff!
Thanks!
Thank you
Also, for a recommendation for the post jam release, you should make a in game tutorial that pauses the game and shows you what to do! It felt like I was missing something when I played the game, like tactically, so a tutorial could help with that! Super impressed with everything you guys managed to do!
Yeah, we wanted to make an in game tutorial but we really didn't have time in the end... We'll probably release a post jam version with bug fixes first, and then update it with tutorial! (If you want, I can reply to this comment when we release it)
That would be sick!
Wow im impressed. Really underrated game. I love the artstyle it is insane for 3 days, and the gameplay is also pretty unique. Good job!
Thank you!
Thanks!