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Echo Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #6895 | 2.151 | 3.167 |
| Creativity | #7494 | 2.265 | 3.333 |
| Audio | #7988 | 1.585 | 2.333 |
| Narrative | #8159 | 1.472 | 2.167 |
| Artwork | #8437 | 1.698 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is in a loop where they have to fight enemies with their past selves
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Comments
Nice little game though not very difficult on account of the basic enemy AI. Won without having to loop as when the maximum amount of enemies had spawned, I was able to get them all clumped up and from there could just circle them.
Adding enemies with different patterns would go a long way. Another commenter mentioned Geometry Wars, which would be a good game to take inspiration from.
I encountered a bug where my ghost from a prior loop (when I went back and tried out the looping) started firing out the special 360 attack as if it were its normal shot. Was actually pretty cool, though.
Good work in any case and I wish you luck in expanding upon the game.
Thanks for the feedback. I will work on the issues with the game. Hope you enjoyed the game.
I thought it was a little shallow and unbalanced but then i saw the comment talking about some ghost and now i think i might have missed something. I just killed all the enemies by going in a circle and nothing happened after that.
Interesting, kind of reminds me of Geometry Wars
Thanks. I just didn't have time to add art. Maybe the current art is better itself.
I will decide on the art based on how the development goes. Hope you liked the game
Cool concept! It might help if the player had less health, since on the first loop I was able to go for a long time without needing help from the ghost.
Thanks for the feedback. It was supposed to have a leveling system with upgraded like milti shot, but I couldn't finish it in time.