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A jam submission

WonderloopView game page

Rewind time and beat the guardians to escape!
Submitted by Manny6902 — 59 minutes, 49 seconds before the deadline
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Wonderloop's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#30742.5172.517
Audio#42652.6902.690
Artwork#42842.9312.931
Creativity#67022.5172.517
Enjoyment#75691.9661.966

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Rewind time, return to previous position, time loop

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Comments

Submitted

I liked Alice's dialogues. I didn't use the rewind mechanic but the rest of the move set was satisfying. Nice work!

Submitted

Solid submission. The dialogue was fun, and I liked that you cleverly included the tutorial in Alice's base prompt. It was also really cool that each  guardian had their own, unique attack patterns.

Even with the unique attack patterns though, each fight felt fairly similar in that you couldn't directly attack the guardian and were left to only dodge their attacks.  I believe the rewind mechanic was meant to alleviate that, but I only managed to get the cat and caterpillar to hit themselves with it a couple times.

The character art was lovely. No notes there except maybe some simple drop shadows to better ground them into the world. Again, solid submission, and I hope you continue to participate in jams.

I love the artwork!!! Please make a longer version of this game <3

Submitted (1 edit)

I was impressed by the character art, I thought that was really good! I also thought your incorporation of the "Alice in Wonderland" theme was well done, it's cool to see a lot of these characters as bosses and the really creative attacks that you came up with that were themed around them. I think the rewind mechanic is a good basis for something to be expanded upon, but I wasn't sure what role it has in the gameplay in this current state. I think the game could have benefitted from an active method of attacking or using the rewind mechanic to do so in clever ways, as right now it felt like the cat and the caterpillar damaged themselves without much input, and the queen was difficult to figure out how to beat. I see a lot of potential with this game, and I would love to see it expanded upon in the future! Kudos on the hard work! 

Submitted

great job 💖

Submitted

I couldn't damage the queen but the enemy skills are pretty good.

Submitted(+1)

Fine game, felt like I was taking random damage a lot though, and I have no clue how to defeat the queen, but I beat the other two.

Submitted

wonderful music!

Submitted

The character art was nice, very confused about how to even damage the queen or what to do with her head attack, the time rewinding didn't seem really to impact much of anything that I could sus out

Submitted

Cool concept! Good work

Submitted

wonderland bullethell

Submitted(+1)

its good game , i loved the music 

Submitted(+1)

Music felt great! I am not a souls like fan but I somewhat enjoyed this one :)

Submitted(+3)

Not really sure what the time rewind mechanic was for. I only used it to bring bullets back at the cat to hit him a second time. Not sure how to damage the queen, nothing was really telegraphed.

Submitted(+1)

I liked this game. Feel like the loop theme wasnt used to the full potential. I dont know how to defeat the queen

(+1)

i liked this game, alice in wonderland is awesome! cool interpretation of theme!