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Round It's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #5975 | 2.496 | 3.000 |
| Audio | #6067 | 2.219 | 2.667 |
| Enjoyment | #6285 | 2.311 | 2.778 |
| Narrative | #6422 | 1.849 | 2.222 |
| Creativity | #6807 | 2.496 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You wrap enemies in loops to slow them down or kill them.
(Optional) Please credit all assets you've used
https://zvukipro.com
https://www.flaticon.com
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Comments
Game looks very nice, not the first game I played with a "looping lasso" mechanic but I appreciate the addition of the second lasso that can be used both to slow down enemies and to complete certain puzzle mechanics. Unfortunately I didn't go very far because this game suffers from an issue most of these similar "lasso games" have been suffering which is the idea you *have* to get close to the enemis to properly loop them but it makes it excedingly difficult to avoid the attacks of said enemies (especially with them creating projectiles out of thin air at point blank). Giving the enemies a long cooldown between attacks might've helped with the issue, or speeding up the player to make loops easier. I'm sure the upgrades you stack up every run would help as well but it pads the game a little much. Still I like the concept and could be refined into a fairly enjoyable game with just a bit of tweaking!
Thank you for your feedback and for playing our game! We realized that the game definitely needs to be rebalanced, so we are already working on it! We hope to finish it and release a full-fledged game from this)
Really fun! Managed to beat on my third try, in part because it lets me keep my upgrades between attempts haha
Very nice mechanics, I like how you have the 2 lassos.
But I found it really hard to get the enemies though, They move around too much to be able to grab them even with the time lasso.
The upgrade UI is awesome, game is a little hard to control. But I am old enough to think that the World Eater are equal to a Langolier :)
I loved the idea of lassoing the enemies to destroy them but somehow the movement and the enemy attacks just made it too hard for me at least. Maybe if the player character was faster and instead of wasd it would be controlled by the mouse instead it would be better. Great use of theme anyways!
Cool and thoughtful game. Your vivid colour palate is so cool and I really like the way you used the lighting. Very nice.
Really fun but really hard :'). I find that some enemy patterns are really not suited to this gameplay. Anyway the sprites are really cute and the idea of this mechanic is really clever for this theme. The ui for progression is really cool and well thought out. Good job its a really good game !