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ULTIMATE 3D Racing's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #5242 | 2.451 | 3.125 |
| Narrative | #6341 | 1.863 | 2.375 |
| Artwork | #6871 | 2.255 | 2.875 |
| Enjoyment | #7221 | 2.059 | 2.625 |
| Creativity | #8115 | 2.059 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is a racer where you go around tracks that are essentially loops. Also, the player character's legs turn into a cartoonish infinity loop when going fast enough.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
DoubleRightClick
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Comments
The controls are very weird. A and D are way to sensitive while W accelerates to slow.
I my character got stuck and wouldn't move.
Ooh! Yeah, I've seen that a few times. To turn, you have to hold forward, so I would reccommend holding forward and turning a bit. If that doesn't work, try holding back. If that doesn't work, i'm sorry! This game is held together with duct tape and hope. Thanks for trying it out!
Still fun regardless. Thanks for participating in the jam! :)
Nice game! I really dig the low res/demake look of it but the controls are a bit sensitive.
I agree with kenny, the asthetic is kinda banging. The low render distance, and so much aliasing. Very nostalgic. But the game feels so hard, the npcs are too good for me ;-;. And the controls are a little wonky, atleast the turnspeed for me. But good job! :)
and its a fun little detail that the legs become that way when you're fast
Thank you so much!
It's a nice racing game in which I quite like the aesthetic. The controls were a bit rough to get used to though.
Thank you!