Interesting submission! Some bugs here and there leading to my precious hand-made pizza disappearing, perhaps behind the countertop, which was a real bummer ☹️ (I live for pizza). All in all though, it was rather impressive for a first game, especially within this short time frame, although it could certainly use some clearer directions. My game too is at fault with such error though, so don't know if I can really complain 😅
Edit: just noticed you wrote right-click to interact with the stations, but its actually left-click.
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Hungry Animals!!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #5575 | 2.368 | 2.700 |
| Artwork | #6706 | 2.280 | 2.600 |
| Narrative | #7025 | 1.754 | 2.000 |
| Creativity | #7792 | 2.193 | 2.500 |
| Enjoyment | #8730 | 1.579 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're a Chef. Forever. A fast-paced cooking game where you're trapped in an endless loop — serving the same hungry customers every single day. Can you keep up, or will the kitchen chaos break you first?
(Optional) Please credit all assets you've used
All assets are made by me except for -
Customer - Sunny Land -> unity asset store
Floors, walls and table - Roguelike Indoors -> kenney
(Optional) What would you like to be called if GMTK features your game?
AirAll


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