Play Clockdown
CLOCKDOWN!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1476 | 3.769 | 3.769 |
| Creativity | #2110 | 3.692 | 3.692 |
| Narrative | #2405 | 2.692 | 2.692 |
| Audio | #2565 | 3.077 | 3.077 |
| Enjoyment | #3175 | 3.077 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There's a clock that constantly loops through events, and your location is stamped occasionally and you get looped back to it.
(Optional) Please credit all assets you've used
Scratch SFX were used
Coded in Scratch
(Optional) What would you like to be called if GMTK features your game?
CLOCKDOWN!
Leave a comment
Log in with itch.io to leave a comment.


Comments
The art and music are amazing.
Difficult, but the art direction is pretty cool!
This game is so hard! I couldn't even complete one cycle lol. I like the art and animations but the sounds are a bit loud.
The game is hard and I managed to complete -1 cycle for some reason xD
I would be very interested to hear about how you came up with the location and some of the design of enemies. The one-eyed enemy is a nightmare fuel ToT.
The desert theming was mostly random but now that I thought about it some more ig you could say the hourglass sand could be a good explanation? Idrk. As for the enemy design, I sorta just went with whatever I felt like, since these are entities from other dimensions so it didn’t really make sense for them to have bases, but they were heavily inspired by a roblox game called GRACE, and have a hint of mandela in there as well ;) . Can’t tell you much about the -1 cycles thing tho XD
Feels quite challenging and hard from the first go, but overall it was fun, the visuals are pretty nice in this one!
The position looping mechanic is a nice twist on the usual top-down shooter, good job!
The position looping wasn’t really my first idea for the main mechanic for the game, (That being the clock) but when I came up with it I thought it’d be a really cool way to bend the rules of how shooters usually go so I’m glad you appreciated it!
the art is nice!
I love the visuals! This is tricky, but I survived a cycle and got 1/6 achievements!
Thanks! I was struggling with the balancing for this game so yeah it's tricky! I was only able to make it to 3 cycles, but I'd love to see if someone is able to get past that! It'd be a good challenge for those hardcore people :)