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Daisy Chain Defense's itch.io pageJudge feedback
Judge feedback is anonymous.
- Your game is engaging fun with a solid theme and simple mechanics. The parallax stars add a great sense of depth, and the “one chance” concept fits the theme well with the earth. I especially liked how the rocket explosions helped with gameplay during intense moments. However, the spinning camera around Earth made me feel dizzy—consider keeping the camera focused on Earth to reduce this effect. Also, your GDD could benefit from a cleanup; there are typos and leftover content from the earlier GDD that create confusion. A clearer, updated GDD will better support your game design skill.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1P5MBOJcq0A0KmjMDCgtM6ODQ06VxKFuxlSsF7zI4NuQ/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarize your game!
Space shooter where you defend earth with space nukes. Go around the planet with complex numbers dropping bombs that can chain together. Stopping aliens.
Please explain how your game fits the theme.
You're the only one who can defend the planet.
It takes only one hit for you and the planet to be goners.
And it takes only one explosion to set off a chain reaction.
Is there anything you'd like the judges to pay particular attention to?
moving with q & e, c & v where I used complex numbers


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