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Calamar's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #5197 | 2.692 | 2.692 |
| Audio | #7249 | 1.846 | 1.846 |
| Creativity | #8622 | 1.846 | 1.846 |
| Narrative | #8726 | 1.308 | 1.308 |
| Enjoyment | #8806 | 1.538 | 1.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
game mechanic where you restart the level and the previous loop re does your actions
(Optional) Please credit all assets you've used
Most done but artist JeremyDi
ui elements from Penusbmic asset pack
(Optional) What would you like to be called if GMTK features your game?
Autumn
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Comments
Cute game big can of calamar! For some feedback, maybe would help gameplay feel more smooth to have a hitting/getting hit effects, like noise or flashing color idk.
Cute Calamar tho.
Cool Game
Pretty artwork and solid concept - I think the loop mechanic didn't really come into it's own as it didn't feel like you needed it. You could've had enemies appearing in the same areas, but with limited time so you couldn't kill all of them, so that each day you actively tried to kill different ones.
would love if I could ALSO attack 360 instead of just horizontally but I love the art and the concept is super cool
cute calamari with a tie! going to work? killing some shrimp? it was a bit hard having to guess where to go next. The space is very big! I like the pixel art!
I like the perspective and the camera, but there wasn't really much to do. I also felt like everything can be done without the rewind system. Still a little rough around the edges :)