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Until I Find Treasure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #169 | 4.389 | 4.389 |
| Enjoyment | #183 | 4.167 | 4.167 |
| Artwork | #1327 | 3.833 | 3.833 |
| Narrative | #3047 | 2.528 | 2.528 |
| Audio | #4580 | 2.611 | 2.611 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player goes through the same set of rooms over and over again
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Comments
I like that the game sort of went in stages, first from "Wait, what am I doing?" to "Oh, I need to reveal all the rooms" and finally "Ok, how do I make a stage to collect the keys and reach the end?". I also tried to figure out if I could softlock myself, but was happy to see that wasn't a possibility.
I would have liked to see more puzzle elements to it, a few of the rooms seemed a bit redundant; maybe a room which let you go back up one room to allow for backtracking could have opened up more possibilities for puzzles, but the game was short enough that it didn't outstay its welcome.
I didn't care for having to unlock all the different rooms, at certain points i was constructing entire loops just to get one piece of the puzzle. It was also very short.
I really like how unlocking more rooms can be it's own puzzle. The art and animations are great as well. My only critique would be that the audio paired with this animation style made me think I was having framerate issues at first. Other than that, I really liked playing this!
Such a cool concept! Rearranging rooms to get to where I needed to be was a fun puzzle to solve - not overly complicated and thought-provoking enough to be super engaging. I would love to see an expansion on this concept.
The art was nicely polished, and I really enjoyed the bouncing animations on your player character. Some additional feedback like SFX to celebrate when I pick up any of the keys I feel could improve the experience even more. Really well done, Tameno!
Nice Artwork!!!
I would love your rating to my game!
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Really smart idea and level design
Show post...
Really smart idea and level design
This was a great take on the theme and on loop based puzzle games in general. I adored the art animation walk (love paper flips lol), the only thing I wish is that there was more game to play! :)
Great job! This is a great take on the theme, maybe my favorite that involves looping the same rooms. It's simple enough to be finished in a few minutes but strikes the right balance of just challenging enough to get you to think. I'd love to see a more fleshed out, complex version of this idea; even adding the ability for the player to traverse a room vertically would open up the door for some very complex puzzles (though I totally get not going all in on an idea like that for the jam!). I really liked the character as well, very springy and quite satisfying to move about.
Amazing Game, loved the artwork and the theme. Really good job
A really clever interpretation of the theme! Had a lot of fun with this one. Excellent job :)
The concept of the game was really cool. This was one of the best implementations of a looping level I have seen in the jam so far! I liked it a lot!
impressive idea , i like how the concept of loop integrated here and beautiful puzzle ,great game
I like the idea of the game, great job! It was really fun trying to figure out how to get into different rooms:D
The idea is executed really really well!
I loved this so much! The way you need to discover a room to unlock it is very smart and I enjoyed pretty much everything that was on the table. Great art-style too!
The idea is creative and executed very well!
The idea is creative and executed very well!
This was a joy to play! So clean and straightforward and very well executed. Congrats and please keep going with it. It was especially rewarding to pick an arrangement that unlocked 2 rooms in one go :)
Very nice, I really enjoy the art and animations! As for the puzzles, I'd really like to see a bigger grid in the future!