Yooo I can't believe I missed out on rating this. Would have been a 5 across the board for me. My favorite game from this jam.
Obviously the visuals and audio are gorgeous, but I can't get over how creative this game let's the player be when you get to the more complex levels.
Honestly incredible to me that this was made in 96 hours!
Enjoyed it a lot and played until I cleared all levels on 3 stars. :) I even managed to clear the last level in 29 rails (rather than the 34 you need for 3 stars) which felt great.
Would love to see this made into a full Steam game. :D
Suggestion for quicker controls if this was made into a full game:
- Hotkeys for different materials (1, 2, 3, etc., like in Poly Bridge)
- Click + drag to set a direction as you're placing a directional rail.
Play game
The Colorado Cactus Circuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #9 | 4.825 | 4.825 |
| Enjoyment | #341 | 4.037 | 4.037 |
| Narrative | #549 | 3.600 | 3.600 |
| Audio | #557 | 3.725 | 3.725 |
| Creativity | #1604 | 3.837 | 3.837 |
Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal of the game is to create loops out of rails.
(Optional) What would you like to be called if GMTK features your game?
Pixel Overload, Spicy Chicken and Robo-Octo
Comments
Your Average rank is #162 in GMTK 2025! Congrats!
Here is the link with all the rankings:
https://docs.google.com/spreadsheets/d/1pcYEGvaHF3y30mMEWwywmkRd2FCpo-u3_ZFpPFSo...
I felt bad that there is no average score, because some teams aimed for all categories, not just one. So I just scrapped the results page and made a table. I agree with Mark that "Overall" is questionable, but I still think "Average" is a valuable score, so I decided to share it.
Really cute game! Loved the art style, it was a charming game, really polished
Definitely high marks by every metric, but the visuals are the real standouts here. This one's got some serious moxie, and it feels quite complete. Very good!
Very fun. My only suggestion is to make it so that you can change your track type (straight, curve, dynomatie) with scroll wheel and delete with middle mouse button. Then you can have everything controlled by mouse if you want it.
Also I think there's a bug (?) where you can delete catsuses and trees with the delete track button. Only rocks you cannot delete.
Fantastic art, pleasant audio. Special thanks to the Cactus Conductor!
Nice! Classic train game fits the theme well. Nice work on the artstyle!
My wife came out while I was playing this game and said "well this quite cute." After watching for a while she then said "you better give this one 5/5. This is the best one I've seen you play yet" lol
My wife came out while I was playing this game and said "well this quite cute." After watching for a while she then said "you better give this one 5/5. This is the best one I've seen you play yet" lol
Really nice game! The art looks very good and the whole experience is very polished. The audio and music goes nicely with the ambiance as well. The level design is great, I found that those last 2 levels definitely crank up the difficulty which is nice and shows this could possibly be extended into a full game. Excellent job!
The art on this is GORGEOUS. A fun, cute game - Would love to see click-and-drag for fast rail placement on straightaways but this is SO solid. I crave a sandbox mode that just lets you send trains off on little logistics adventures.






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