Play game
The Dying Stars's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #5226 | 2.681 | 3.222 |
| Narrative | #5880 | 1.941 | 2.333 |
| Creativity | #6505 | 2.589 | 3.111 |
| Enjoyment | #6668 | 2.219 | 2.667 |
| Audio | #7522 | 1.757 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The loop is a speedrun mechanic, where you have a very limited time to beat the game, as you progress through the game, you can finder faster ways of getting to the end. Essentially looping till you complete the game
(Optional) Please credit all assets you've used
Spacescape- used for the galaxy background
Godot- game engine
Aseprite- textures and sprites
Blender- modeling and uv unwrapping
Leave a comment
Log in with itch.io to leave a comment.






Comments
it seems like launching the build just sends me in void with clipping meshes :(
Did you worked on this solo? That's impressive. Still something I realized, as someone that also did 3D, it gets out of scope easily, it needs more time to polish, the controls, cameras and all. For this game I got stuck in geometry quite a few times... and I think It'd be great if some ideas were a little bit more simple to have them more polished. I'm pretty sure you already understand what I'm talking about after having rated other games.
Thanks for the feedback! And yeah, this was a solo project with me still having work every day of the jam (cause why not, lol). And yeah, a LOT can be done to polish the game, especially since me and a friend got a chance to play through it, I took note of everything, and I plan on reworking as much as I can to make it better. And yeah, scope was a slight issue for me, lol. Thanks again for the feedback tho, I actually look forward to fixing up this game. :D