Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The Dying StarsView game page

Submitted by sir_Flower — 5 hours, 31 minutes before the deadline
Add to collection

Play game

The Dying Stars's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#52262.6813.222
Narrative#58801.9412.333
Creativity#65052.5893.111
Enjoyment#66682.2192.667
Audio#75221.7572.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The loop is a speedrun mechanic, where you have a very limited time to beat the game, as you progress through the game, you can finder faster ways of getting to the end. Essentially looping till you complete the game

(Optional) Please credit all assets you've used
Spacescape- used for the galaxy background
Godot- game engine
Aseprite- textures and sprites
Blender- modeling and uv unwrapping

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

it seems like launching the build just sends me in void with clipping meshes :( 

Submitted

Did you worked on this solo? That's impressive.  Still something I realized, as someone that also did 3D, it gets out of scope easily, it needs more time to polish, the controls, cameras and all. For this game I got stuck in geometry quite a few times... and I think It'd be great if some ideas were a little bit more simple to have them more polished. I'm pretty sure you already understand what I'm talking about after having rated other games.

Developer(+1)

Thanks for the feedback! And yeah, this was a solo project with me still having work every day of the jam (cause why not, lol). And yeah, a LOT can be done to polish the game, especially since me and a friend got a chance to play through it, I took note of everything, and I plan on reworking as much as I can to make it better. And yeah, scope was a slight issue for me, lol. Thanks again for the feedback tho, I actually look forward to fixing up this game. :D