Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

LOOP@MView game page

Submitted by moonagent — 3 hours, 47 minutes before the deadline
Add to collection

Play game

LOOP@M's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#41392.7193.100
Creativity#57242.8073.200
Artwork#57622.5432.900
Enjoyment#60892.3682.700
Narrative#80671.4911.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This is obvious once you start the game. But let me explain anyway: the core mechanic is set in an infinite loop, and the player’s goal is to pursue the optimal solution within it.

(Optional) Please credit all assets you've used
see description in game

(Optional) What would you like to be called if GMTK features your game?
M

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I'm unfamiliar with this type of game, so i would need a bit more of an introduction to know whats going on. So as feedback i would still add some tutorial even if the concept and type of even if the game is very easy for you. But looks cool :D

Submitted (4 edits)

Oops I closed the tab with the game so I  forgot my score but it was the 37th loop and the other score was something like  43xx.

There are many thing to say about the game, too make my comment shorter I'll talk more in details about the negative/the thing to change but I didn't dislike the game.

So the immediate thing to add is a DESCRIPTION for the game !

Something that explains how the game works, that there is a deck of card (is the deck shuffled after each loop ?), what each stat is (I didn't get what the speed was for, and all the stats are overwhelming), explain what [hold] [reveal] etc means.

Once that's done, a few suggestions for this game (or any future similar game, I understand that during a jam you can run out of time): 

- Round tile to ~3 digits, with a "k" suffix for big values, for example: "22.6", "348", "1.29k" (and maybe display the full value on hover but  don't think that information is very useful). Still keep the true value when you do the math but round the display value it's currently unreadable. 

- Reduce greatly the information shown, only a few variables are needed (maybe add the other behind a button or something but there are way to much variable on screen I don't know where to look

- Add a way to get access to the variable when choosing cards/items because otherwise it's difficult to know which one to choose

- maybe add a way to increases even more the game speed (up to x10 instead of x5 ?)

- and if you want to lean more towards deck building add a way to discard cards from the deck to keep only the one with the best synergies


In conclusion cool game :), and it's a really nice touch to have different images on cards instead of just having text

Seems like a fine game to have on in the background even if only for the chill music!

play my friend's game if you have a moment : https://excalibur277.itch.io/tasks-of-the-spell-looper :)

Submitted

Truthfully i don't fully understand this game, but games like this aren't for me.  I think there's the potential to do something really cool here.  Try randomizing the pitch of the dice sound if you can!

Developer

Thanks

Submitted(+1)

Played all the way through and I'm still not really sure what all the cards and numbers do. Wish the maths were introduced better, so I would know which new card fits my deck. But I somehow wanted to see the end, human brain likes numbers go up ;-)

Submitted

nice sky ,nice game,nice friend

Submitted

nice sky ,nice game,nice friend

I was confused by the words, wish it were simpler

Submitted

It's a nice game for work :)