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A jam submission

Solaris NetworkView game page

Build and expand train track loops to save animals and plants
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Play game

Solaris Network's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#2034.4624.462
Audio#6203.6923.692
Narrative#17192.9232.923
Creativity#21103.6923.692
Enjoyment#41412.8462.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You build and extend train track loops thanks to recycling (loop economy) to save plant and animals from destructive fires.

(Optional) Please credit all assets you've used
See description for full credits

(Optional) What would you like to be called if GMTK features your game?
Nebula Cluster

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Comments

Submitted(+3)

While the gameplay is a little unclear at the start, I think the concept, art, and sound design are all excellent. The gameplay loop gets a little awkward when you want to redirect the train. I kept wanting to shuffle some of the rails around, but having to place all of the held rails before being able to pick up any got in the way. Simply being able to do both seems like it would really smooth out the experience by letting the player focus on one section at a time, instead of building the first stage of everything at once. I did run into the random crash bug a few times so I didn't finish very much of the game, but from what I saw the art and environments really do look great.

Developer(+1)

Hey! Thanks for playing and taking the time to post valuable feedback :) 

We discussed internally the idea of having a more "complex inventory" where you can at the same time have multiple different resources. We wanted to try to find a different solution and/or balance first. Because it then means you need multiple buttons for the actions or a selection menu (more work) and you loose the tension and tactical choices of games like Overcooked (who was one of our top references). 

At the end, I'd still persevere a bit and try to add an option to "throw item you hold" first before trying the complex inventory I think. but I totally agree with you that something needs to be done 🙂. Especially because the 3C aren't good enough currently to support the experience we wanted.


Once gain, thanks for your feedback! 

Submitted(+3)

coming from a fellow train game maker, this is super high quality. the assets are beautiful and i could see this becoming a full game with a bit more polish. i was a bit confused about the rail placement at first but i got the hang of it. i couldn't play much of level two because the game unfortunately crashed, but i'd love to come back after the jam to play it if you were to update it!

Developer(+1)

Yeah, we discovered this morning that grass was the reason the game randomly crash on some machine. Very sorry about that!

But thanks for taking the time to play it and leave a comment! As a huge train fan, I'll def go test yours (it looks fab!).

Submitted(+4)

I really enjoyed playing this! The idea of "loop" here isn't in the literal sense, but more like a loop of life — which is a refreshing take. Sadly, the experience was slightly ruined by a crash... such a shame.

Developer(+1)

Thanks for taking the time to play our game and post this comment!
I'm sorry the game crashed. It's our first time ever doing a game on Godot and we probably should have spent more time optimizing the build 😅