Good job, Kaideu on submitting this game to the jam! I did enjoy catching a few fish. The game felt a bit laggy though but nonethless good work!
Play game
LassoLine's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1573 | 3.737 | 3.737 |
| Creativity | #2394 | 3.632 | 3.632 |
| Enjoyment | #2693 | 3.211 | 3.211 |
| Narrative | #3746 | 2.368 | 2.368 |
| Audio | #4282 | 2.684 | 2.684 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Draw a lasso loop to catch fish!
(Optional) Please credit all assets you've used
No third party assets
Comments
Fun and enjoyable game!
It would’ve been nice if each time you caught a fish, you earned money and could upgrade your fishing rod.
Super cool game! The artwork was incredible, especially the rays of light coming down through the water. It did end up being about the patience of waiting for the fish I needed to show up instead of the challenge of catching them, but it’s really nice to see a game that works in mobile too! (I’m away from my computer for a few days and it’s great to still be able to rate games!)
This was fun! I appreciated the rarity differences and collecting new fish. My game is also about drawing a lasso, so it was interesting seeing the things we did similarly and differently. We also gave the drawing a maximum size, but automatically completing the loop is a good idea we didn't end up going with. Well done!
Glad you enjoyed it! Was honestly surprised how many lasso game there were. Although, with 37k participants, I shouldn't be.
Ya, I noticed during playtesting that I was able to tell when the auto close would take place since I implemented a distance requirement from end point to start point to ensure nothing was caught when the player just makes a line.



Leave a comment
Log in with itch.io to leave a comment.