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A jam submission

Pocket MinerView game page

Submitted by DMF213, DimoNika_1, dreamay, yto44k — 2 hours, 46 minutes before the deadline
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Pocket Miner's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#362.4124.000
Enjoyment#441.8093.000
Use of the Limitation#471.5082.500
Overall#471.7712.938
Concept#481.3572.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
@dmf213, @DimoNika_1, @yto44k, @dremay

Software used
godot, blender for animations, magicavoxel for models

Use of the limitation
Gnome can shrink yourself and magnify

Cookies eaten
15 000 000 000

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Comments

Submitted (1 edit) (+2)

Love the aesthetics! Fun, short platformer. Would've been nice to have some sound and if you expanded a bit more on the magnify mechanic since it was only at the very end, but I can understand that might've been too big of a scope. Well done!

Submitted(+2)

Ahhh the art direction is neat good choice for your models! It’s a tiny bit slow, but otherwise the game works well! Well done <3

Submitted(+2)

Love the look of this game! Could use a checkpoint; walking back after dying is slow

(+2)

Love the art style, especially the player model

Submitted(+3)

Liking the voxel art style. I'm thinking the limitation is used since you shrink to pocket-size? Gravity/Jump could've been upped a bit, maybe make the walking speed a bit faster. Mining the final wall was a fun touch, kind of felt like the giant mushroom mario power up. Nice work!

Developer(+1)

Thank you so much!