Really cool concept and I enjoyed figuring out the puzzles, but the slider to control the snake's size doesn't feel fluid, which made quick actions very difficult. It was also hard to know when I was in the light and when I was in shadow (maybe you could make the snake change colour/brightness when it is in light or shadow).
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Ouroboros's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3845 | 2.792 | 2.792 |
| Creativity | #4804 | 3.057 | 3.057 |
| Artwork | #5689 | 2.566 | 2.566 |
| Enjoyment | #6134 | 2.358 | 2.358 |
| Narrative | #6421 | 1.849 | 1.849 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as Ouroboros an acient serpent who is consuming its own tail, putting it in a perpetual loop.
(Optional) Please credit all assets you've used
see description for full credits
Comments
I love the concept on paper, and I think you pulled off an interesting concept out of the theme but there is a few things to tweak to make it better, especially the controls to make the snake bigger or smaller. But good job overall I think it's a pretty clever puzzle platformer
Nice game, I understood the concept. Already seen that kind of idea with a precedent GamJam about "Build to scale" (had to change the size of a cube to manage jumps, etc ...).
The idea is good but the control are a bit funky (being on a laptop really doesn't help).
Couldn't endure much levels, but think it's fun (nice add of "complexity" with the light factor limiter).
This became a fun co-op game when my wife controlled the keyboard and I controlled the slider lol, difficult but cool mechanics!
Is there a jump button? I was jumping by using the scaling slider, which is interesting nonetheless, but I am unsure if it was intended that way.
The mechanics are interesting but not very convenient, but it's okay.
Couldn't really play it sadly due to the resolution. I don't know if it would break the rules of the jam but maybe you could throw a link to an exe in the description
Really cool concept and level designs! It felt a bit unintuitive to find the slider to grow, but once I did it was a ton of fun.
I swear I saw it say "R to jump", but I eventually figured it out. Cool concept!
Very strange controls, not bad just unique for sure! Fits the snake theme :D Congrats on the submission
A very interesting game in terms of gameplay.
Levels 4–6 really made me stop and think a bit.
The game slightly reminded me of the winner of the previous jam — Little Slime Blows Up.


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