The level design is so good that I feel bad for my puzzle game.
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op RatLo - GMTK 2025's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #29 | 4.444 | 4.444 |
| Creativity | #230 | 4.347 | 4.347 |
| Artwork | #1610 | 3.722 | 3.722 |
| Audio | #3145 | 2.944 | 2.944 |
| Narrative | #3429 | 2.431 | 2.431 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game features areas that cause things inside them to loop around.
Comments
Oh this is a pretty simple game jam gam- WAIT YOU CAN LOOP LIKE PACMAN?! Great concept! Fun puzzler
Cool sokoban game with good mechanics! The art is simple but cute
Wish it had more levels though
Short. sweet. and fun. Good usage of the theme too, with mechanics being introduced slowly and in an easy to understand way. Only complaint is I wish there was more levels
impressive that this was made in pico 8. nice graphics and you really used the concept well
Really cool game, actually the best puzzle game I've seen in this jam so far. I was able to complete it as well. Very enjoyable. It was just the right difficulty as well in my opinion, and I liked the lack of tutorials, and intuitive design. Really well done!
Really nice concept you can try our game here /jam/gmtk-2025/rate/3779049
At first I thought it was just a basic puzzle game. But then the loops got introduced and the different colors. Great work!
I find myself wishing it were a bit longer, which means you did a great job. Awesome concept, cute art, really enjoyable.
Really nice puzzle game! Looking forward to more levels! I recognized the art inspiration and pico-8 at first glance because I have been following LazyDev for a long time haha~ I also chose pico-8 for this jam~
Nice short puzzle game. The switching of colors gives it a more interesting gameplay.
This was clever! I enjoyed the idea, execution, and the nice touches of color and feeling of escape in that final level :) well done.
Played through to the end. Even though you didn't get to include all of the levels you wanted, I'd rather a game end a bit too early while it's fun than overstay its welcome after the novelty has worn off. I loved how eating the cheese would change my color for border interaction. Really appreciated the undo feature, but would appreciate a complete level reset button as well. Seems like you could get a lot of mileage from level design using these simple mechanics.
good stuff man! I loved the twist with the loop-around mechanic and then the colors, it's a very neat puzzler and I think you nailed it. With such a good idea and implementation I think you don't need to worry about lack of levels - what's there is just great





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